Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
98
 
Big Guns
94
 
Energy Weapons
95
 
Explosives
94
 
Lockpick
95
 
Medicine
94
 
Melee Weapons
98
 
Repair
95
 
Science
96
 
Small Guns
95
 
Sneak
96
 
Speech
95
 
Unarmed
97
 
Action Boy/Girl
Almost Perfect
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Lady Killer/Black Widow
Lawbringer
Light Step
Mysterious Stranger
Ninja
Paralyzing Palm
Pyromaniac
Quantum Chemist
Robotics Expert
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Level 1
ST 5 PE 6 EN 5 CH 4 IN 7 AG 6 LK 7
Lockpick, Repair, and Small Guns
Covert Ops
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Science)
Level 2
Small Guns +4 (40), Energy Weapons +7 (25), Lockpick +4 (40), Explosives +2 (30)
Swift Learner
Level 3
Sneak +2 (30), Unarmed +4 (30), Speech +6 (20), Science +5 (38)
Lady Killer/Black Widow
Level 4
Sneak +17 (47)
Educated
Level 5
Sneak +3 (50), Small Guns +10 (50), Barter +1 (15), Science +2 (40), Melee Weapons +4 (20)
Child at Heart
Level 6
Unarmed +20 (50)
Comprehension
Level 7
Explosives +20 (50)
Bloody Mess
Level 8
Science +20 (60)
Commando
Level 9
Energy Weapons +5 (30), Barter +15 (30)
Strong Back
Level 10
Unarmed +12 (62), Speech +8 (28)
Finesse
Level 11
Speech +20 (48)
Mysterious Stranger
Level 12
Sneak +2 (62), Small Guns +12 (62), Speech +4 (52), Science +2 (62)
Silent Running
Level 13
Repair +15 (60), Science +5 (67)
Sniper
Level 14
Medicine +20 (50)
Lawbringer
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Grognak the Barbarian => Melee Weapons +2 (22)
Grognak the Barbarian => Melee Weapons +2 (24)
Grognak the Barbarian => Melee Weapons +2 (26)
Grognak the Barbarian => Melee Weapons +2 (28)
Guns and Bullets => Small Guns +2 (64)
Guns and Bullets => Small Guns +2 (66)
Guns and Bullets => Small Guns +2 (68)
Guns and Bullets => Small Guns +2 (70)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Lying, Congressional Style => Speech +2 (58)
Lying, Congressional Style => Speech +2 (60)
Nikola Tesla and You => Energy Weapons +2 (32)
Nikola Tesla and You => Energy Weapons +2 (34)
Nikola Tesla and You => Energy Weapons +2 (36)
Nikola Tesla and You => Energy Weapons +2 (38)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (34)
Tales of a Junktown Jerky Vendor => Barter +2 (36)
Tales of a Junktown Jerky Vendor => Barter +2 (38)
Tumblers Today => Lockpick +2 (42)
Tumblers Today => Lockpick +2 (44)
Tumblers Today => Lockpick +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (18)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
Tumblers Today => Lockpick +2 (48)
Level 15
Repair +2 (70), Melee Weapons +18 (46)
Cyborg
Level 16
Melee Weapons +19 (65), Medicine +1 (61)
Better Criticals
Level 17
Energy Weapons +12 (60), Lockpick +4 (52), Medicine +4 (65)
Action Boy/Girl
Level 18
Lockpick +20 (72)
Concentrated Fire
Level 19
Energy Weapons +10 (70), Lockpick +3 (75), Explosives +7 (65)
Toughness
Level 20
Barter +20 (58)
Grim Reaper's Sprint
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Level 21
Explosives +10 (75), Medicine +10 (75)
Entomologist
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Barter)
Level 22
Barter +2 (80), Big Guns +18 (52)
Pyromaniac
Level 23
Big Guns +20 (72)
Robotics Expert
Level 24
Sneak +5 (75), Unarmed +5 (75), Speech +5 (75), Repair +5 (75)
Quantum Chemist
Level 25
Sneak +5 (80), Explosives +5 (80), Melee Weapons +5 (80), Big Guns +5 (77)
Paralyzing Palm
Level 26
Speech +5 (80), Repair +5 (80), Science +5 (80), Medicine +5 (80)
Ninja
Level 27
Sneak +1 (81), Small Guns +1 (81), Energy Weapons +1 (81), Lockpick +1 (86), Unarmed +6 (81), Repair +1 (81), Explosives +1 (81), Barter +1 (81), Science +1 (81), Melee Weapons +1 (81), Medicine +1 (81), Big Guns +4 (81)
Gunslinger
Level 28
Energy Weapons +4 (85), Explosives +4 (85), Barter +4 (85), Melee Weapons +4 (85), Medicine +4 (85)
Fast Metabolism
Level 29
Sneak +4 (85), Small Guns +4 (85), Unarmed +4 (85), Repair +4 (85), Science +4 (85)
Light Step
Level 30
Sneak +2 (94), Small Guns +1 (93), Energy Weapons +1 (93), Unarmed +1 (95), Speech +2 (93), Repair +3 (93), Science +4 (94), Melee Weapons +2 (96), Medicine +2 (92), Big Guns +2 (92)
Almost Perfect
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Luck)
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