Strength
4
 
Perception
8
 
Endurance
7
 
Charisma
5
 
Intelligence
4
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
15%
 
Hit Points
330
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
27
 
Big Guns
30
 
Energy Weapons
35
 
Explosives
35
 
Lockpick
75
 
Medicine
70
 
Melee Weapons
25
 
Repair
50
 
Science
70
 
Small Guns
75
 
Sneak
70
 
Speech
35
 
Unarmed
30
 
Ant Sight
Barkskin
Commando
Comprehension
Daddy's Boy/Girl (2)
Educated
Gun Nut
Night Person
Power Armor Training
Thief
Toughness
Wired Reflexes
Level 1
ST 4 PE 7 EN 7 CH 5 IN 4 AG 8 LK 5
Small Guns, Sneak, and Repair
Ant Sight
Chinese Army: Special Ops Training Manual => Sneak +1 (37)
Level 2
Science +7 (25), Medicine +7 (25)
Daddy's Boy/Girl
Level 3
Lockpick +4 (25), Science +5 (30), Medicine +5 (30)
Gun Nut
Level 4
Sneak +3 (40), Small Guns +4 (45), Repair +2 (35), Science +5 (35)
Educated
Wired Reflexes
Barkskin
Level 5
Unarmed +1 (20), Science +5 (40), Medicine +10 (40), Big Guns +1 (20)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (42)
Dean's Electronics => Repair +2 (37)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
D.C. Journal of Internal Medicine => Medicine +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Bobblehead (Barter)
Level 6
Sneak +4 (50), Small Guns +5 (50), Lockpick +5 (30), Repair +3 (40)
Daddy's Boy/Girl
Level 7
Energy Weapons +1 (22), Lockpick +5 (40), Explosives +1 (22), Science +5 (60), Medicine +5 (60)
Thief
Bobblehead (Speech)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Level 8
Sneak +5 (60), Energy Weapons +1 (33), Lockpick +10 (50), Explosives +1 (33)
Commando
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Paradise Lost => Speech +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Lying, Congressional Style => Speech +2 (29)
Lying, Congressional Style => Speech +2 (31)
Lying, Congressional Style => Speech +2 (33)
Lying, Congressional Style => Speech +2 (35)
Grognak the Barbarian => Melee Weapons +2 (15)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Unarmed)
Power Armor Training
Level 9
Energy Weapons +1 (34), Lockpick +15 (75), Explosives +1 (34)
Toughness
Level 10
Small Guns +15 (75), Energy Weapons +1 (35), Explosives +1 (35)
Night Person
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