Strength
5
 
Perception
1
 
Endurance
9
 
Charisma
10
 
Intelligence
10
 
Agility
1
 
Luck
9
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
440
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
75
 
Big Guns
67
 
Energy Weapons
19
 
Explosives
60
 
Lockpick
75
 
Medicine
60
 
Melee Weapons
17
 
Repair
100
 
Science
75
 
Small Guns
9
 
Sneak
9
 
Speech
50
 
Unarmed
25
 
Animal Friend (2)
Child at Heart
Comprehension
Cyborg
Finesse
Fortune Finder
Impartial Mediation
Intense Training (2)
Lawbringer
Master Trader
Pyromaniac
Scrounger
Strong Back
Toughness
Level 1
ST 2 PE 1 EN 9 CH 9 IN 9 AG 1 LK 9
Barter, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +1 (25), Repair +10 (50), Explosives +8 (17)
Intense Training (ST)
Bobblehead (Intelligence)
Level 3
Lockpick +20 (45)
Intense Training (ST)
Bobblehead (Strength)
Level 4
Repair +18 (70), Science +2 (29)
Child at Heart
Level 5
Repair +20 (90)
Comprehension
Bobblehead (Repair)
Level 6
Big Guns +20 (45)
Fortune Finder
Bobblehead (Charisma)
Level 7
Barter +5 (47), Big Guns +15 (60)
Toughness
Level 8
Barter +13 (60), Science +7 (36)
Scrounger
Level 9
Lockpick +5 (50), Speech +1 (28), Science +14 (50)
Strong Back
Level 10
Lockpick +5 (55), Barter +15 (75)
Animal Friend
Level 11
Lockpick +20 (75)
Animal Friend
Level 12
Science +20 (70)
Impartial Mediation
Level 13
Explosives +15 (32), Science +5 (75)
Finesse
Level 14
Speech +2 (30), Explosives +18 (50)
Master Trader
Level 15
Speech +10 (40), Explosives +10 (60)
Pyromaniac
Level 16
Speech +10 (50), Medicine +10 (47)
Lawbringer
Level 17
Medicine +13 (60), Big Guns +7 (67)
Cyborg
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