Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
14
 
Big Guns
16
 
Energy Weapons
41
 
Explosives
24
 
Lockpick
26
 
Medicine
32
 
Melee Weapons
18
 
Repair
46
 
Science
41
 
Small Guns
20
 
Sneak
20
 
Speech
14
 
Unarmed
16
 
Intense Training (2)
Level 1
ST 6 PE 6 EN 5 CH 4 IN 7 AG 6 LK 6
Science, Repair, and Energy Weapons
Bobblehead (Agility)
Bobblehead (Medicine)
Level 2
Energy Weapons +8 (40), Repair +6 (42), Science +3 (39)
Intense Training (IN)
Level 3
Lockpick +8 (26), Repair +3 (46), Explosives +6 (24), Science +1 (41)
Intense Training (LK)
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