Strength
10
 
Perception
2
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
370
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
55
 
Big Guns
62
 
Energy Weapons
50
 
Explosives
47
 
Lockpick
52
 
Medicine
67
 
Melee Weapons
37
 
Repair
52
 
Science
55
 
Small Guns
45
 
Sneak
35
 
Speech
21
 
Unarmed
40
 
Ant Might
Comprehension
Daddy's Boy/Girl (3)
Educated
Intense Training
Size Matters
Level 1
ST 9 PE 1 EN 9 CH 1 IN 9 AG 2 LK 9
Small Guns, Repair, and Medicine
Level 2
Lockpick +19 (28)
Intense Training (AG)
Bobblehead (Agility)
Bobblehead (Intelligence)
Ant Might
Level 3
Energy Weapons +17 (26), Lockpick +2 (30), Big Guns +1 (26)
Daddy's Boy/Girl
Level 4
Small Guns +5 (35), Lockpick +10 (40), Science +3 (35), Big Guns +2 (28)
Educated
Level 5
Energy Weapons +9 (35), Barter +7 (16), Big Guns +7 (35)
Comprehension
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Speech)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Level 6
Explosives +11 (32), Barter +12 (40)
Daddy's Boy/Girl
Level 7
Sneak +10 (35), Unarmed +3 (40), Barter +10 (50)
Daddy's Boy/Girl
Level 8
Energy Weapons +3 (50), Explosives +15 (47), Barter +5 (55)
Size Matters
Would you like to comment? Sign up for new account, or sign in if you are already a member.