Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
3
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
11
 
Big Guns
15
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
25
 
Melee Weapons
17
 
Repair
40
 
Science
40
 
Small Guns
15
 
Sneak
15
 
Speech
11
 
Unarmed
15
 
Level 1
ST 6 PE 6 EN 5 CH 3 IN 10 AG 5 LK 5
Science, Repair, and Energy Weapons
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