Strength
8
 
Perception
10
 
Endurance
8
 
Charisma
2
 
Intelligence
6
 
Agility
8
 
Luck
8
 
Action Points
106
 
Carry Weight
280
 
Critical Chance
13%
 
Dmg Resist
15%
 
Hit Points
440
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
25
 
Big Guns
90
 
Energy Weapons
90
 
Explosives
90
 
Lockpick
50
 
Medicine
60
 
Melee Weapons
90
 
Repair
95
 
Science
60
 
Small Guns
90
 
Sneak
35
 
Speech
25
 
Unarmed
35
 
Action Boy/Girl
Ant Sight
Barkskin
Commando
Concentrated Fire
Cyborg
Demolition Expert (3)
Dream Crusher
Educated
Finesse
Gun Nut (2)
Gunslinger
Intense Training (2)
Little Leaguer (2)
Rad Regeneration
Size Matters
Strong Back
Wired Reflexes
Level 1
ST 7 PE 7 EN 7 CH 1 IN 5 AG 7 LK 6
Small Guns, Explosives, and Melee Weapons
Ant Sight
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Charisma)
Bobblehead (Medicine)
Bobblehead (Sneak)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Unarmed)
Barkskin
Dream Crusher
Rad Regeneration
Wired Reflexes
Level 2
Small Guns +3 (50), Melee Weapons +3 (50), Big Guns +10 (42)
Intense Training (PE)
Level 3
Energy Weapons +4 (40), Repair +12 (45)
Gun Nut
Level 4
Energy Weapons +8 (48), Repair +5 (50), Big Guns +3 (45)
Educated
Level 5
Energy Weapons +2 (50), Repair +5 (55), Medicine +2 (30), Big Guns +10 (55)
Little Leaguer
Level 6
Small Guns +5 (60), Repair +5 (60), Explosives +4 (60), Melee Weapons +5 (60)
Demolition Expert
Level 7
Lockpick +4 (40), Repair +5 (65), Explosives +5 (65), Melee Weapons +5 (65)
Gunslinger
Level 8
Small Guns +5 (65), Energy Weapons +2 (52), Explosives +5 (70), Science +7 (35)
Size Matters
Level 9
Small Guns +5 (70), Energy Weapons +3 (55), Repair +5 (70), Science +1 (36), Melee Weapons +5 (70)
Commando
Level 10
Energy Weapons +10 (65), Science +9 (45)
Finesse
Level 11
Lockpick +10 (50), Science +4 (49), Big Guns +5 (75)
Little Leaguer
Level 12
Sneak +3 (35), Science +1 (50), Medicine +15 (45)
Gun Nut
Level 13
Unarmed +3 (35), Barter +1 (21), Science +10 (60), Medicine +5 (50)
Strong Back
Level 14
Small Guns +4 (79), Repair +5 (80), Medicine +10 (60)
Intense Training (LK)
Level 15
Small Guns +1 (80), Energy Weapons +5 (70), Explosives +5 (80), Barter +3 (24), Melee Weapons +5 (80)
Demolition Expert
Level 16
Small Guns +5 (85), Speech +3 (23), Repair +5 (85), Barter +1 (25), Big Guns +5 (80)
Action Boy/Girl
Level 17
Energy Weapons +5 (85), Speech +2 (25), Repair +2 (87), Explosives +5 (85), Melee Weapons +5 (85)
Cyborg
Level 18
Small Guns +5 (90), Energy Weapons +5 (90), Repair +3 (90), Melee Weapons +1 (86), Big Guns +5 (85)
Concentrated Fire
Level 19
Repair +5 (95), Explosives +5 (90), Melee Weapons +4 (90), Big Guns +5 (90)
Demolition Expert
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