Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
340
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
19
 
Big Guns
17
 
Energy Weapons
21
 
Explosives
29
 
Lockpick
100
 
Medicine
53
 
Melee Weapons
17
 
Repair
90
 
Science
27
 
Small Guns
90
 
Sneak
100
 
Speech
100
 
Unarmed
17
 
Adamantium Skeleton
Ant Sight
Commando
Comprehension
Educated
Finesse
Hematophage
Intense Training (5)
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 4 PE 5 EN 4 CH 5 IN 7 AG 6 LK 9
Sneak, Lockpick, and Small Guns
Bobblehead (Intelligence)
Level 2
Sneak +5 (39), Small Guns +5 (39), Explosives +8 (25)
Intense Training (IN)
Bobblehead (Small Guns)
Ant Sight
Level 3
Sneak +5 (46), Small Guns +10 (61), Repair +4 (29)
Intense Training (AG)
Level 4
Lockpick +16 (50), Repair +3 (32)
Educated
Bobblehead (Strength)
Bobblehead (Repair)
Hematophage
Level 5
Sneak +14 (60), Repair +8 (50)
Comprehension
Big Book of Science => Science +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Tumblers Today => Lockpick +2 (52)
Level 6
Speech +22 (39)
Intense Training (AG)
Level 7
Sneak +5 (69), Lockpick +4 (56), Speech +8 (47), Repair +5 (55)
Intense Training (AG)
Bobblehead (Luck)
Level 8
Sneak +3 (72), Lockpick +19 (75)
Commando
Level 9
Sneak +10 (82), Speech +12 (59)
Intense Training (EN)
Level 10
Small Guns +5 (70), Lockpick +6 (81), Speech +11 (70)
Strong Back
Level 11
Sneak +8 (90), Small Guns +10 (80), Repair +4 (59)
Finesse
Level 12
Lockpick +9 (90), Repair +13 (72)
Silent Running
Bobblehead (Lockpick)
Bobblehead (Speech)
Level 13
Small Guns +10 (90), Repair +12 (84)
Toughness
Level 14
Speech +20 (100), Repair +2 (86)
Adamantium Skeleton
Level 15
Repair +4 (90), Medicine +18 (43)
Sniper
Bobblehead (Medicine)
Bobblehead (Perception)
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