Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
14
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
35
 
Medicine
20
 
Melee Weapons
18
 
Repair
40
 
Science
20
 
Small Guns
36
 
Sneak
16
 
Speech
14
 
Unarmed
16
 
Gun Nut
Level 1
ST 7 PE 6 EN 6 CH 5 IN 6 AG 6 LK 4
Lockpick, Repair, and Small Guns
Level 2
Lockpick +4 (35), Repair +4 (40), Science +4 (20), Medicine +4 (20)
Gun Nut
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