Level 1
ST 4 PE 6 EN 4 CH 7 IN 5 AG 6 LK 8
Small Guns, Barter, and Speech
Covert Ops
Level 2
Small Guns +4 (42), Lockpick +1 (22), Speech +5 (40), Barter +5 (40)
Intense Training (AG)
Wired Reflexes
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 3
Sneak +2 (35), Small Guns +5 (60), Energy Weapons +2 (35), Speech +2 (55), Barter +2 (55), Melee Weapons +3 (30)
Intense Training (PE)
Level 4
Sneak +1 (36), Small Guns +1 (61), Energy Weapons +1 (36), Lockpick +1 (38), Unarmed +1 (28), Speech +1 (56), Repair +1 (30), Explosives +1 (34), Barter +4 (59), Science +1 (33), Melee Weapons +1 (31), Medicine +1 (30), Big Guns +1 (28)
Educated
Power Armor Training
Level 5
Sneak +1 (37), Small Guns +4 (65), Energy Weapons +1 (37), Lockpick +1 (39), Unarmed +1 (29), Speech +4 (65), Repair +1 (31), Explosives +1 (35), Barter +1 (65), Science +1 (34), Melee Weapons +1 (32), Medicine +1 (31), Big Guns +1 (29)
Scoundrel
Level 6
Sneak +1 (38), Small Guns +3 (68), Energy Weapons +1 (38), Lockpick +1 (40), Unarmed +1 (30), Speech +3 (68), Repair +1 (32), Explosives +1 (36), Barter +3 (68), Science +1 (35), Melee Weapons +1 (33), Medicine +1 (32), Big Guns +1 (30)
Fortune Finder
Hematophage
Level 7
Small Guns +2 (70), Energy Weapons +2 (40), Speech +2 (70), Explosives +4 (40), Barter +2 (70), Melee Weapons +7 (40)
Gunslinger
Xenotech Expert
Level 8
Sneak +2 (40), Small Guns +5 (75), Speech +5 (75), Repair +2 (34), Barter +5 (75)
Scrounger
Ghoul Ecology
Level 9
Small Guns +5 (80), Speech +5 (80), Repair +1 (35), Barter +5 (80), Medicine +3 (35)
Bloody Mess
Dream Crusher
Level 10
Small Guns +5 (85), Speech +5 (85), Repair +1 (36), Barter +5 (85), Science +1 (36), Medicine +1 (36), Big Guns +1 (31)
Mysterious Stranger
Level 11
Sneak +19 (59)
Lady Killer/Black Widow
Level 12
Sneak +1 (70), Small Guns +5 (90), Speech +5 (90), Barter +5 (90), Medicine +3 (39)
Silent Running
Level 13
Sneak +2 (72), Small Guns +5 (95), Unarmed +2 (32), Speech +5 (95), Barter +5 (95)
Mister Sandman
Level 14
Small Guns +5 (100), Speech +5 (100), Barter +5 (100), Big Guns +4 (35)
Light Step
Level 15
Sneak +3 (75), Energy Weapons +2 (42), Unarmed +8 (40), Medicine +1 (40), Big Guns +5 (40)
Fast Metabolism
Level 16
Sneak +5 (80), Energy Weapons +1 (43), Unarmed +5 (60), Repair +4 (40), Science +4 (40)
Tag! (Unarmed)
Level 17
Sneak +5 (85), Energy Weapons +2 (45), Lockpick +1 (41), Unarmed +5 (65), Explosives +1 (41), Melee Weapons +2 (42), Medicine +1 (41), Big Guns +2 (42)
Finesse
Level 18
Sneak +5 (90), Lockpick +4 (45), Explosives +4 (45), Melee Weapons +3 (45), Big Guns +3 (45)
Scoundrel
Level 19
Sneak +5 (95), Energy Weapons +2 (47), Lockpick +1 (46), Unarmed +5 (70), Explosives +2 (47), Melee Weapons +2 (47), Medicine +1 (42), Big Guns +1 (46)
Action Boy/Girl
Level 20
Sneak +5 (100), Energy Weapons +2 (49), Lockpick +1 (47), Unarmed +5 (75), Explosives +2 (49), Melee Weapons +2 (49), Medicine +1 (43), Big Guns +1 (47)
Grim Reaper's Sprint
Level 21
Energy Weapons +2 (51), Lockpick +4 (51), Unarmed +5 (80), Explosives +2 (51), Melee Weapons +2 (51), Big Guns +4 (51)
Explorer
Level 22
Energy Weapons +4 (55), Lockpick +4 (55), Explosives +4 (55), Melee Weapons +4 (55), Big Guns +3 (54)
Puppies!
Level 23
Energy Weapons +5 (60), Lockpick +1 (56), Unarmed +5 (85), Explosives +1 (56), Melee Weapons +5 (60), Big Guns +2 (56)
Animal Friend
Level 24
Lockpick +3 (59), Unarmed +5 (90), Explosives +3 (59), Melee Weapons +5 (65), Big Guns +3 (59)
No Weaknesses
Level 25
Energy Weapons +5 (65), Lockpick +1 (60), Unarmed +5 (95), Explosives +1 (60), Melee Weapons +5 (70), Medicine +1 (44), Big Guns +1 (60)
Better Criticals
Level 26
Energy Weapons +5 (70), Lockpick +1 (61), Unarmed +5 (100), Explosives +1 (61), Melee Weapons +5 (75), Medicine +1 (45), Big Guns +1 (61)
Nerves of Steel
Level 27
Energy Weapons +5 (75), Lockpick +3 (64), Explosives +3 (64), Melee Weapons +5 (80), Big Guns +3 (64)
Ninja
Level 28
Energy Weapons +5 (80), Lockpick +1 (65), Explosives +1 (65), Melee Weapons +10 (90), Big Guns +2 (66)
Master Trader
Level 29
Energy Weapons +5 (85), Lockpick +5 (70), Melee Weapons +5 (95), Big Guns +4 (70)
Deep Sleep
Level 30
Energy Weapons +5 (92), Lockpick +5 (77), Repair +2 (48), Science +2 (48), Big Guns +5 (83)
Almost Perfect
Dean's Electronics => Repair +1 (49)
Dean's Electronics => Repair +1 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (85)