Strength
5
 
Perception
10
 
Endurance
6
 
Charisma
4
 
Intelligence
5
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
12
 
Big Guns
31
 
Energy Weapons
24
 
Explosives
39
 
Lockpick
24
 
Medicine
14
 
Melee Weapons
14
 
Repair
29
 
Science
14
 
Small Guns
18
 
Sneak
18
 
Speech
12
 
Unarmed
16
 
Level 1
ST 5 PE 10 EN 6 CH 4 IN 5 AG 7 LK 3
Repair, Explosives, and Big Guns
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