Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
13%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
86
 
Big Guns
37
 
Energy Weapons
85
 
Explosives
85
 
Lockpick
88
 
Medicine
85
 
Melee Weapons
85
 
Repair
85
 
Science
40
 
Small Guns
88
 
Sneak
85
 
Speech
85
 
Unarmed
85
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend
Ant Sight
Bloody Mess
Cannibal
Chemist
Child at Heart
Commando
Comprehension
Concentrated Fire
Contract Killer
Covert Ops
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gun Nut
Gunslinger
Lady Killer/Black Widow
Lawbringer
Lead Belly
Life Giver
Master Trader
Paralyzing Palm
Pitt Fighter
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 6 PE 5 EN 6 CH 6 IN 6 AG 6 LK 5
Lockpick, Repair, and Sneak
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 2
Small Guns +1 (28), Energy Weapons +3 (28), Unarmed +1 (28), Speech +1 (28), Explosives +3 (28), Barter +1 (28), Melee Weapons +3 (30), Medicine +3 (30)
Lady Killer/Black Widow
Level 3
Small Guns +2 (35), Energy Weapons +2 (30), Unarmed +4 (32), Speech +4 (32), Explosives +2 (30), Barter +2 (30)
Gun Nut
Level 4
Energy Weapons +2 (32), Unarmed +3 (35), Speech +3 (35), Explosives +2 (32), Barter +2 (32), Melee Weapons +2 (32), Medicine +2 (32)
Child at Heart
Level 5
Energy Weapons +3 (35), Lockpick +1 (41), Explosives +3 (35), Barter +3 (35), Melee Weapons +3 (35), Medicine +3 (35)
Comprehension
Level 6
Small Guns +2 (37), Energy Weapons +2 (37), Unarmed +2 (37), Speech +2 (37), Explosives +2 (37), Barter +2 (37), Melee Weapons +2 (37), Medicine +2 (37)
Fortune Finder
Level 7
Small Guns +3 (40), Unarmed +3 (40), Speech +3 (40), Barter +1 (38), Melee Weapons +3 (40), Medicine +3 (40)
Toughness
Ant Sight
Level 8
Small Guns +2 (42), Energy Weapons +2 (41), Unarmed +2 (42), Speech +2 (42), Explosives +2 (41), Barter +3 (41), Melee Weapons +2 (42), Medicine +1 (41)
Scrounger
Level 9
Sneak +2 (44), Small Guns +1 (43), Energy Weapons +2 (43), Unarmed +2 (44), Speech +2 (44), Explosives +2 (43), Barter +2 (43), Melee Weapons +1 (43), Medicine +2 (43)
Bloody Mess
Level 10
Sneak +1 (45), Small Guns +2 (45), Energy Weapons +2 (45), Lockpick +2 (45), Unarmed +1 (45), Speech +1 (45), Explosives +2 (45), Barter +1 (44), Melee Weapons +2 (45), Medicine +2 (45)
Strong Back
Level 11
Sneak +2 (47), Small Guns +2 (47), Energy Weapons +1 (46), Lockpick +1 (46), Unarmed +2 (47), Speech +2 (47), Explosives +1 (46), Barter +2 (46), Melee Weapons +2 (47), Medicine +1 (46)
Commando
Level 12
Sneak +1 (48), Small Guns +1 (48), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +1 (48), Speech +1 (48), Repair +1 (48), Explosives +2 (48), Barter +2 (48), Melee Weapons +1 (48), Medicine +2 (48)
Sniper
Level 13
Sneak +2 (50), Small Guns +2 (50), Energy Weapons +1 (49), Lockpick +1 (49), Unarmed +2 (50), Speech +2 (50), Repair +2 (50), Explosives +1 (49), Barter +1 (49), Melee Weapons +1 (49), Medicine +1 (49)
Life Giver
Level 14
Sneak +1 (51), Small Guns +1 (51), Energy Weapons +2 (51), Lockpick +2 (51), Unarmed +1 (51), Speech +1 (51), Repair +1 (51), Explosives +2 (51), Barter +1 (50), Melee Weapons +2 (51), Medicine +2 (51)
Lawbringer
Level 15
Sneak +2 (53), Small Guns +2 (53), Energy Weapons +1 (52), Lockpick +1 (52), Unarmed +2 (53), Speech +2 (53), Repair +1 (52), Explosives +1 (52), Barter +2 (52), Melee Weapons +1 (52), Medicine +1 (52)
Cannibal
Level 16
Sneak +1 (54), Small Guns +1 (54), Energy Weapons +1 (53), Lockpick +2 (54), Unarmed +1 (54), Speech +1 (54), Repair +2 (54), Explosives +2 (54), Barter +1 (53), Melee Weapons +2 (54), Medicine +2 (54)
Action Boy/Girl
Level 17
Sneak +2 (56), Small Guns +1 (55), Energy Weapons +2 (55), Lockpick +1 (55), Unarmed +2 (56), Speech +2 (56), Repair +1 (55), Explosives +1 (55), Barter +2 (55), Melee Weapons +1 (55), Medicine +1 (55)
Contract Killer
Level 18
Energy Weapons +5 (60), Lockpick +1 (56), Explosives +5 (60), Barter +5 (60)
Animal Friend
Level 19
Small Guns +5 (60), Lockpick +4 (60), Repair +1 (56), Melee Weapons +1 (56), Medicine +5 (60)
Master Trader
Level 20
Sneak +4 (60), Speech +4 (60), Repair +4 (60), Melee Weapons +4 (60)
Grim Reaper's Sprint
Level 21
Energy Weapons +5 (65), Unarmed +4 (60), Explosives +2 (62), Barter +5 (65)
Finesse
Level 22
Lockpick +5 (65), Explosives +1 (63), Melee Weapons +5 (65), Medicine +5 (65)
Chemist
Level 23
Sneak +5 (65), Small Guns +5 (65), Repair +5 (65), Explosives +1 (64)
Adamantium Skeleton
Level 24
Energy Weapons +1 (66), Lockpick +1 (66), Unarmed +5 (65), Speech +5 (65), Explosives +2 (66), Barter +1 (66), Medicine +1 (66)
Concentrated Fire
Level 25
Small Guns +2 (67), Energy Weapons +1 (67), Lockpick +1 (67), Unarmed +3 (68), Speech +2 (67), Repair +2 (67), Explosives +1 (67), Barter +1 (67), Melee Weapons +2 (67), Medicine +1 (67)
Silent Running
Level 26
Small Guns +1 (68), Energy Weapons +2 (69), Lockpick +2 (69), Speech +1 (68), Repair +2 (69), Explosives +2 (69), Barter +2 (69), Melee Weapons +2 (69), Medicine +2 (69)
Fast Metabolism
Level 27
Small Guns +2 (70), Energy Weapons +2 (71), Lockpick +1 (70), Unarmed +2 (70), Speech +2 (70), Repair +1 (70), Explosives +2 (71), Barter +2 (71), Melee Weapons +1 (70), Medicine +1 (70)
Gunslinger
Level 28
Small Guns +2 (72), Energy Weapons +1 (72), Lockpick +2 (72), Unarmed +2 (72), Speech +2 (72), Repair +2 (72), Explosives +1 (72), Melee Weapons +2 (72), Medicine +2 (72)
Lead Belly
Level 29
Small Guns +1 (73), Energy Weapons +2 (74), Lockpick +2 (74), Unarmed +1 (73), Speech +1 (73), Repair +1 (73), Explosives +2 (74), Barter +3 (74), Melee Weapons +1 (73), Medicine +2 (74)
Paralyzing Palm
Level 30
Small Guns +2 (83), Energy Weapons +1 (83), Lockpick +1 (83), Unarmed +2 (83), Speech +2 (83), Repair +2 (83), Explosives +1 (83), Barter +2 (84), Melee Weapons +2 (83), Medicine +1 (83)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Intelligence)
Covert Ops
Pitt Fighter
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