Strength
9
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
11%
 
Dmg Resist
25%
 
Hit Points
490
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
19
 
Big Guns
100
 
Energy Weapons
37
 
Explosives
97
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
33
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
35
 
Speech
19
 
Unarmed
35
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Cannibal
Commando
Cyborg
Demolition Expert
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (5)
Power Armor Training
Rad Regeneration
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 8 PE 3 EN 9 CH 1 IN 9 AG 9 LK 1
Small Guns, Repair, and Explosives
Bobblehead (Medicine)
Level 2
Small Guns +4 (40), Lockpick +6 (17), Repair +4 (40), Science +1 (22), Medicine +4 (35)
Intense Training (PE)
Rad Regeneration
Bobblehead (Strength)
Level 3
Small Guns +8 (48), Lockpick +3 (20), Repair +8 (48)
Intense Training (LK)
Level 4
Small Guns +7 (55), Lockpick +5 (25), Repair +7 (55)
Educated
Level 5
Small Guns +5 (61), Lockpick +5 (31), Repair +5 (61), Science +2 (25), Medicine +5 (41)
Intense Training (LK)
Level 6
Small Guns +4 (65), Lockpick +4 (35), Repair +4 (65), Science +5 (30), Medicine +5 (46)
Intense Training (LK)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Sight
Level 7
Small Guns +7 (75), Lockpick +4 (44), Repair +7 (75), Science +4 (37), Medicine +1 (50)
Intense Training (LK)
Level 8
Small Guns +5 (80), Lockpick +6 (50), Repair +5 (80), Science +7 (44)
Commando
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Level 9
Lockpick +3 (63), Science +9 (63), Medicine +11 (61)
Gunslinger
Level 10
Lockpick +7 (70), Science +7 (70), Medicine +9 (70)
Finesse
Level 11
Lockpick +8 (78), Science +8 (78), Medicine +7 (77)
Strong Back
Level 12
Lockpick +8 (86), Science +8 (86), Medicine +7 (84)
Sniper
Level 13
Lockpick +4 (90), Science +4 (90), Medicine +6 (90), Big Guns +9 (34)
Toughness
Bobblehead (Big Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Wired Reflexes
Power Armor Training
Hematophage
Barkskin
Level 14
Big Guns +23 (67)
Adamantium Skeleton
Level 15
Big Guns +23 (90)
Cyborg
Level 16
Small Guns +10 (100), Repair +10 (100), Medicine +3 (93)
Action Boy/Girl
Level 17
Lockpick +6 (96), Science +10 (100), Medicine +7 (100)
Better Criticals
Level 18
Lockpick +4 (100), Explosives +9 (51), Big Guns +10 (100)
Cannibal
Level 19
Explosives +23 (74)
Demolition Expert
Level 20
Explosives +23 (97)
Grim Reaper's Sprint
Flipyap, over 15 years ago:
Note to self:
Get Lucky 8 Ball and Black Widow instead of the last Intense Learning perk
Flipyap, over 15 years ago:
Er, intense training.
Note to self:
Don't make up perk names in notes to self.
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