Strength
10
 
Perception
4
 
Endurance
6
 
Charisma
4
 
Intelligence
4
 
Agility
4
 
Luck
8
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
29
 
Big Guns
18
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
34
 
Melee Weapons
50
 
Repair
14
 
Science
14
 
Small Guns
14
 
Sneak
14
 
Speech
14
 
Unarmed
18
 
Swift Learner
Level 1
ST 10 PE 4 EN 6 CH 4 IN 4 AG 4 LK 8
Melee Weapons, Medicine, and Barter
Level 2
Melee Weapons +9 (50), Medicine +5 (34)
Swift Learner
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