Level 1
  
    ST 5 PE 6 EN 5 CH 4 IN 8 AG 6 LK 6
  
    Lockpick, Repair, Small Guns
  
  
  
  Level 2
  
    Lockpick +8 (40), Repair +4 (45), Explosives +6 (23)
  
    Gun Nut
  
    Bobblehead (Medicine)
  
    Rad Regeneration
  
  
  
  Level 3
  
    Lockpick +10 (55), Speech +1 (14), Repair +5 (50), Explosives +2 (25)
  
    Thief
  
  
  
  Level 4
  
    Small Guns +3 (40), Lockpick +5 (60), Speech +1 (15), Science +9 (30)
  
    Educated
  
  
  
  Level 5
  
    Lockpick +15 (75), Repair +6 (56)
  
    Comprehension
  
    Bobblehead (Strength)
  
  
  
  Level 6
  
    Sneak +2 (24), Repair +19 (75)
  
    Gunslinger
  
    Ant Might
  
  
  
  Level 7
  
    Small Guns +1 (43), Sneak +12 (38), Science +8 (38)
  
    Intense Training (AG)
  
  
  
  Level 8
  
    Small Guns +5 (48), Lockpick +1 (76), Sneak +6 (44), Repair +5 (80), Science +4 (42)
  
    Strong Back
  
  
  
  Level 9
  
    Lockpick +1 (77), Repair +10 (90), Science +4 (46), Medicine +6 (37)
  
    Commando
  
  
  
  Level 10
  
    Lockpick +4 (81), Sneak +4 (48), Science +9 (55), Medicine +4 (41)
  
    Finesse
  
  
  
  Level 11
  
    Speech +8 (24), Sneak +13 (62)
  
    Intense Training (LK)
  
  
  
  Level 12
  
    Small Guns +7 (56), Sneak +5 (77), Barter +9 (23)
  
    Silent Running
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Barter)
  
    Bobblehead (Unarmed)
  
  
  
  Level 13
  
    Small Guns +10 (66), Science +11 (67)
  
    Sniper
  
  
  
  Level 14
  
    Speech +21 (45)
  
    Light Step
  
    Bobblehead (Sneak)
  
  
  
  Level 15
  
    Small Guns +6 (72), Speech +8 (53), Science +7 (74)
  
    Intense Training (PE)
  
  
  
  Level 16
  
    Small Guns +8 (80), Speech +13 (66)
  
    Action Boy/Girl
  
    Bobblehead (Luck)
  
    Bobblehead (Repair)
  
  
  
  Level 17
  
    Energy Weapons +14 (34), Speech +7 (73)
  
    Better Criticals
  
  
  
  Level 18
  
    Energy Weapons +8 (42), Explosives +13 (41)
  
    Intense Training (ST)
  
    Bobblehead (Intelligence)
  
    Hematophage
  
    Wired Reflexes
  
    Bobblehead (Perception)
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
    Bobblehead (Agility)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Explosives)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Science)
  
    Bobblehead (Speech)
  
    Bobblehead (Small Guns)
  
    Barkskin
  
  
  
  Level 19
  
    Energy Weapons +22 (66)
  
    Concentrated Fire
  
  
  
  Level 20
  
    Sneak +1 (90), Small Guns +6 (98), Speech +15 (100)
  
    Grim Reaper's Sprint
  
    Paradise Lost => Speech +2 (100)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (37)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (39)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (41)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (43)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (45)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (47)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (49)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (51)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (53)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (55)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (57)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (59)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (61)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (63)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (65)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (67)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (69)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (71)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (73)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (75)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (77)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
  
    Nikola Tesla and You => Energy Weapons +2 (68)
  
    Nikola Tesla and You => Energy Weapons +2 (70)
  
    Nikola Tesla and You => Energy Weapons +2 (72)
  
    Nikola Tesla and You => Energy Weapons +2 (74)
  
    Nikola Tesla and You => Energy Weapons +2 (76)
  
    Nikola Tesla and You => Energy Weapons +2 (78)
  
    Nikola Tesla and You => Energy Weapons +2 (80)
  
    Nikola Tesla and You => Energy Weapons +2 (82)
  
    Nikola Tesla and You => Energy Weapons +2 (84)
  
    Nikola Tesla and You => Energy Weapons +2 (86)
  
    Nikola Tesla and You => Energy Weapons +2 (88)
  
    Nikola Tesla and You => Energy Weapons +2 (90)
  
    Nikola Tesla and You => Energy Weapons +2 (92)
  
    Nikola Tesla and You => Energy Weapons +2 (94)
  
    Nikola Tesla and You => Energy Weapons +2 (96)
  
    Nikola Tesla and You => Energy Weapons +2 (98)
  
    Nikola Tesla and You => Energy Weapons +2 (100)
  
    Duck and Cover! => Explosives +2 (55)
  
    Duck and Cover! => Explosives +2 (57)
  
    Duck and Cover! => Explosives +2 (59)
  
    Duck and Cover! => Explosives +2 (61)
  
    Duck and Cover! => Explosives +2 (63)
  
    Duck and Cover! => Explosives +2 (65)
  
    Duck and Cover! => Explosives +2 (67)
  
    Duck and Cover! => Explosives +2 (69)
  
    Duck and Cover! => Explosives +2 (71)
  
    Duck and Cover! => Explosives +2 (73)
  
    Duck and Cover! => Explosives +2 (75)
  
    Duck and Cover! => Explosives +2 (77)
  
    Duck and Cover! => Explosives +2 (79)
  
    Duck and Cover! => Explosives +2 (81)
  
    Duck and Cover! => Explosives +2 (83)
  
    Duck and Cover! => Explosives +2 (85)
  
    Duck and Cover! => Explosives +2 (87)
  
    Duck and Cover! => Explosives +2 (89)
  
    Duck and Cover! => Explosives +2 (91)
  
    Tumblers Today => Lockpick +2 (98)
  
    Tumblers Today => Lockpick +2 (100)
  
    D.C. Journal of Internal Medicine => Medicine +2 (46)
  
    D.C. Journal of Internal Medicine => Medicine +2 (48)
  
    D.C. Journal of Internal Medicine => Medicine +2 (50)
  
    D.C. Journal of Internal Medicine => Medicine +2 (52)
  
    D.C. Journal of Internal Medicine => Medicine +2 (54)
  
    D.C. Journal of Internal Medicine => Medicine +2 (56)
  
    D.C. Journal of Internal Medicine => Medicine +2 (58)
  
    D.C. Journal of Internal Medicine => Medicine +2 (60)
  
    D.C. Journal of Internal Medicine => Medicine +2 (62)
  
    D.C. Journal of Internal Medicine => Medicine +2 (64)
  
    D.C. Journal of Internal Medicine => Medicine +2 (66)
  
    D.C. Journal of Internal Medicine => Medicine +2 (68)
  
    D.C. Journal of Internal Medicine => Medicine +2 (70)
  
    D.C. Journal of Internal Medicine => Medicine +2 (72)
  
    D.C. Journal of Internal Medicine => Medicine +2 (74)
  
    D.C. Journal of Internal Medicine => Medicine +2 (76)
  
    D.C. Journal of Internal Medicine => Medicine +2 (78)
  
    D.C. Journal of Internal Medicine => Medicine +2 (80)
  
    D.C. Journal of Internal Medicine => Medicine +2 (82)
  
    D.C. Journal of Internal Medicine => Medicine +2 (84)
  
    D.C. Journal of Internal Medicine => Medicine +2 (86)
  
    D.C. Journal of Internal Medicine => Medicine +2 (88)
  
    D.C. Journal of Internal Medicine => Medicine +2 (90)
  
    D.C. Journal of Internal Medicine => Medicine +2 (92)
  
    D.C. Journal of Internal Medicine => Medicine +2 (94)
  
    Grognak the Barbarian => Melee Weapons +2 (34)
  
    Grognak the Barbarian => Melee Weapons +2 (36)
  
    Grognak the Barbarian => Melee Weapons +2 (38)
  
    Grognak the Barbarian => Melee Weapons +2 (40)
  
    Grognak the Barbarian => Melee Weapons +2 (42)
  
    Grognak the Barbarian => Melee Weapons +2 (44)
  
    Grognak the Barbarian => Melee Weapons +2 (46)
  
    Grognak the Barbarian => Melee Weapons +2 (48)
  
    Grognak the Barbarian => Melee Weapons +2 (50)
  
    Grognak the Barbarian => Melee Weapons +2 (52)
  
    Grognak the Barbarian => Melee Weapons +2 (54)
  
    Grognak the Barbarian => Melee Weapons +2 (56)
  
    Grognak the Barbarian => Melee Weapons +2 (58)
  
    Grognak the Barbarian => Melee Weapons +2 (60)
  
    Grognak the Barbarian => Melee Weapons +2 (62)
  
    Grognak the Barbarian => Melee Weapons +2 (64)
  
    Grognak the Barbarian => Melee Weapons +2 (66)
  
    Grognak the Barbarian => Melee Weapons +2 (68)
  
    Grognak the Barbarian => Melee Weapons +2 (70)
  
    Grognak the Barbarian => Melee Weapons +2 (72)
  
    Grognak the Barbarian => Melee Weapons +2 (74)
  
    Big Book of Science => Science +2 (88)
  
    Big Book of Science => Science +2 (90)
  
    Big Book of Science => Science +2 (92)
  
    Big Book of Science => Science +2 (94)
  
    Big Book of Science => Science +2 (96)
  
    Big Book of Science => Science +2 (98)
  
    Big Book of Science => Science +2 (100)
  
    Guns and Bullets => Small Guns +2 (100)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (92)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (94)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (96)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (98)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (100)
  
    Pugilism Illustrated => Unarmed +2 (30)
  
    Pugilism Illustrated => Unarmed +2 (32)
  
    Pugilism Illustrated => Unarmed +2 (34)
  
    Pugilism Illustrated => Unarmed +2 (36)
  
    Pugilism Illustrated => Unarmed +2 (38)
  
    Pugilism Illustrated => Unarmed +2 (40)
  
    Pugilism Illustrated => Unarmed +2 (42)
  
    Pugilism Illustrated => Unarmed +2 (44)
  
    Pugilism Illustrated => Unarmed +2 (46)
  
    Pugilism Illustrated => Unarmed +2 (48)
  
    Pugilism Illustrated => Unarmed +2 (50)
  
    Pugilism Illustrated => Unarmed +2 (52)
  
    Pugilism Illustrated => Unarmed +2 (54)
  
    Pugilism Illustrated => Unarmed +2 (56)
  
    Pugilism Illustrated => Unarmed +2 (58)
  
    Pugilism Illustrated => Unarmed +2 (60)
  
    Pugilism Illustrated => Unarmed +2 (62)
  
    Pugilism Illustrated => Unarmed +2 (64)
  
    Pugilism Illustrated => Unarmed +2 (66)
  
    Pugilism Illustrated => Unarmed +2 (68)
  
    Pugilism Illustrated => Unarmed +2 (70)
  
    Pugilism Illustrated => Unarmed +2 (72)
  
    Grognak the Barbarian => Melee Weapons +2 (76)
  
    Duck and Cover! => Explosives +2 (93)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
  
    Tales of a Junktown Jerky Vendor => Barter +2 (79)
  
  
  
  Level 21
  
    Explosives +1 (94), Barter +11 (90), Medicine +6 (100), Big Guns +4 (70)
  
    Intense Training (ST)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)