Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 6 LK 5
Explosives, Lockpick, and Small Guns
Level 2
Sneak +1 (18), Energy Weapons +1 (18), Unarmed +1 (18), Speech +3 (18), Repair +3 (20), Barter +3 (18), Science +1 (23), Melee Weapons +1 (18), Medicine +1 (23), Big Guns +1 (18)
Daddy's Boy/Girl
Rad Regeneration
Level 3
Sneak +2 (20), Energy Weapons +2 (20), Unarmed +2 (20), Speech +2 (20), Barter +2 (20), Science +2 (25), Melee Weapons +2 (20), Big Guns +2 (20)
Gun Nut
Wired Reflexes
Level 4
Sneak +2 (22), Energy Weapons +2 (22), Unarmed +2 (22), Speech +2 (22), Barter +2 (22), Melee Weapons +2 (22), Medicine +2 (25), Big Guns +2 (22)
Educated
Ant Sight
Level 5
Sneak +3 (25), Energy Weapons +1 (25), Unarmed +3 (25), Speech +3 (25), Barter +3 (25), Melee Weapons +3 (25), Big Guns +3 (25)
Comprehension
Hematophage
Level 6
Sneak +2 (32), Energy Weapons +2 (27), Unarmed +1 (26), Speech +2 (27), Repair +2 (27), Barter +2 (27), Science +2 (27), Melee Weapons +2 (27), Medicine +2 (27), Big Guns +2 (27)
Thief
Covert Ops
Level 7
Energy Weapons +2 (29), Unarmed +3 (29), Speech +2 (34), Repair +3 (30), Explosives +1 (35), Barter +2 (34), Melee Weapons +2 (29), Medicine +2 (29), Big Guns +2 (29)
Scoundrel
Barkskin
Level 8
Energy Weapons +3 (32), Unarmed +3 (32), Repair +2 (32), Science +2 (32), Melee Weapons +3 (32), Medicine +3 (32), Big Guns +3 (47)
Size Matters
Auto Expert
Level 9
Sneak +2 (34), Energy Weapons +3 (35), Unarmed +2 (34), Repair +3 (35), Barter +1 (35), Science +2 (34), Melee Weapons +3 (35), Medicine +3 (35)
Size Matters
Booster Shot
Level 10
Sneak +2 (36), Small Guns +5 (45), Energy Weapons +1 (36), Unarmed +2 (36), Speech +2 (36), Repair +1 (36), Explosives +1 (36), Barter +1 (36), Science +2 (36), Melee Weapons +1 (36), Medicine +1 (36)
Size Matters
Dream Crusher
Level 11
Sneak +2 (43), Energy Weapons +2 (38), Unarmed +1 (37), Speech +2 (38), Repair +2 (38), Explosives +2 (38), Barter +2 (38), Science +2 (38), Melee Weapons +2 (38), Medicine +2 (38)
Thief
Pitt Fighter
Level 12
Energy Weapons +2 (40), Unarmed +3 (40), Speech +2 (40), Repair +2 (45), Explosives +2 (40), Barter +2 (40), Science +2 (40), Melee Weapons +2 (40), Medicine +2 (40)
Gun Nut
Power Armor Training
Level 13
Energy Weapons +2 (42), Unarmed +2 (42), Speech +2 (42), Explosives +2 (42), Barter +2 (42), Science +5 (45), Melee Weapons +2 (42), Medicine +2 (42)
Thief
Level 14
Energy Weapons +2 (44), Unarmed +3 (45), Speech +3 (45), Explosives +3 (50), Barter +2 (44), Melee Weapons +3 (50), Medicine +3 (45)
Little Leaguer
Level 15
Sneak +1 (49), Energy Weapons +1 (45), Lockpick +3 (55), Unarmed +1 (46), Speech +1 (46), Repair +5 (50), Barter +1 (45), Science +1 (51), Medicine +5 (55)
Daddy's Boy/Girl
Level 16
Sneak +1 (50), Energy Weapons +5 (50), Unarmed +4 (50), Speech +4 (50), Barter +5 (50)
Tag! (Repair)
Level 17
Sneak +2 (52), Small Guns +2 (52), Energy Weapons +2 (52), Unarmed +2 (52), Speech +2 (52), Explosives +2 (52), Barter +2 (52), Science +3 (59), Melee Weapons +2 (52)
Daddy's Boy/Girl (Repair)
Level 18
Sneak +3 (55), Small Guns +2 (54), Energy Weapons +2 (54), Unarmed +2 (54), Speech +2 (54), Repair +1 (66), Explosives +2 (59), Barter +2 (54), Science +1 (60), Melee Weapons +2 (59)
Little Leaguer (Repair)
Level 19
Sneak +2 (57), Small Guns +6 (60), Energy Weapons +2 (66), Lockpick +1 (56), Unarmed +2 (56), Speech +2 (56), Explosives +1 (60), Barter +2 (56), Melee Weapons +1 (60)
Cyborg (Repair)
Level 20
Sneak +3 (60), Lockpick +4 (60), Unarmed +4 (60), Speech +4 (60), Barter +4 (60)
Gun Nut (Repair)
Level 21
Sneak +2 (62), Lockpick +2 (62), Unarmed +2 (62), Speech +2 (62), Repair +1 (72), Explosives +2 (67), Barter +2 (62), Science +2 (62), Melee Weapons +2 (67), Medicine +2 (62)
Little Leaguer (Repair)
Level 22
Sneak +3 (65), Lockpick +2 (64), Unarmed +3 (65), Speech +3 (65), Barter +2 (64), Science +3 (65), Medicine +3 (65)
Iron Fist (Repair)
Level 23
Sneak +2 (67), Small Guns +2 (67), Energy Weapons +1 (67), Lockpick +3 (67), Unarmed +2 (67), Speech +2 (67), Barter +3 (67), Science +2 (67), Medicine +2 (67)
Iron Fist (Repair)
Level 24
Sneak +2 (69), Small Guns +2 (69), Energy Weapons +2 (69), Lockpick +2 (69), Speech +1 (68), Explosives +2 (69), Barter +2 (69), Science +2 (69), Melee Weapons +2 (69), Medicine +2 (69)
Iron Fist (Repair)
Level 25
Sneak +1 (70), Small Guns +1 (70), Energy Weapons +1 (70), Lockpick +1 (70), Unarmed +3 (70), Speech +2 (75), Repair +3 (75), Explosives +1 (70), Barter +1 (75), Science +1 (70), Melee Weapons +1 (70), Medicine +1 (70), Big Guns +2 (79)
Scoundrel (Repair)
Level 26
Sneak +2 (72), Small Guns +2 (72), Energy Weapons +2 (72), Lockpick +2 (72), Unarmed +3 (73), Explosives +2 (72), Science +2 (72), Melee Weapons +2 (72), Medicine +2 (72)
Scoundrel (Repair)
Level 27
Sneak +2 (74), Small Guns +2 (74), Energy Weapons +2 (74), Lockpick +3 (75), Unarmed +1 (74), Explosives +3 (75), Science +2 (74), Melee Weapons +2 (74), Medicine +2 (74)
Strong Back (Repair)
Level 28
Sneak +1 (75), Small Guns +1 (75), Energy Weapons +1 (75), Lockpick +5 (80), Unarmed +1 (75), Repair +5 (80), Explosives +1 (76), Science +1 (75), Melee Weapons +1 (75), Medicine +1 (75), Big Guns +1 (80)
Fast Metabolism (Repair)
Level 29
Sneak +2 (77), Small Guns +2 (77), Energy Weapons +5 (80), Unarmed +2 (77), Explosives +2 (78), Science +2 (77), Melee Weapons +2 (77), Medicine +2 (77)
Adamantium Skeleton (Repair)
Level 30
Sneak +3 (88), Small Guns +3 (88), Unarmed +2 (87), Explosives +2 (86), Science +3 (88), Melee Weapons +3 (88), Medicine +3 (88)
Almost Perfect (Repair)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Duck and Cover! => Explosives +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Paradise Lost => Speech +2 (100)
Tumblers Today => Lockpick +2 (100)