Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +12 (44), Lockpick +1 (31), Repair +6 (44)
Intense Training (EN)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Small Guns +9 (55), Lockpick +4 (35), Repair +7 (53)
Intense Training (AG)
Level 4
Small Guns +6 (61), Lockpick +6 (41), Repair +8 (61)
Educated
Level 5
Small Guns +6 (67), Lockpick +11 (54), Repair +6 (67)
Intense Training (PE)
Level 6
Small Guns +4 (71), Lockpick +16 (70), Repair +3 (70)
Toughness
Level 7
Small Guns +7 (80), Lockpick +8 (78), Repair +8 (78)
Intense Training (AG)
Covert Ops
Power Armor Training
Level 8
Small Guns +6 (89), Lockpick +7 (88), Repair +10 (88)
Scrounger
Level 9
Small Guns +1 (90), Lockpick +2 (90), Speech +1 (16), Repair +2 (90), Science +12 (40), Medicine +5 (40)
Commando
Ant Sight
Level 10
Speech +1 (17), Science +11 (51), Medicine +11 (51)
Strong Back
Rad Regeneration
Booster Shot
Auto Expert
Pitt Fighter
Level 11
Speech +1 (18), Science +11 (62), Medicine +11 (62)
Intense Training (AG)
Level 12
Speech +1 (19), Science +11 (73), Medicine +11 (73)
Sniper
Level 13
Speech +1 (20), Science +11 (84), Medicine +11 (84)
Intense Training (EN)
Barkskin
Wired Reflexes
Level 14
Speech +1 (21), Science +6 (90), Medicine +16 (100)
Cyborg
Level 15
Energy Weapons +7 (36), Speech +16 (37)
Adamantium Skeleton
Hematophage
Dream Crusher
Level 16
Energy Weapons +12 (48), Speech +11 (48)
Action Boy/Girl
Level 17
Energy Weapons +11 (59), Speech +12 (60)
Tag! (Melee Weapons)
Level 18
Energy Weapons +12 (71), Speech +11 (71)
Intense Training (LK)
Level 19
Energy Weapons +11 (82), Speech +12 (83)
Better Criticals (Melee Weapons)
Level 20
Energy Weapons +8 (90), Speech +7 (90), Melee Weapons +8 (40)
Concentrated Fire (Melee Weapons)
Level 21
Melee Weapons +23 (63)
Intense Training (EN)
Level 22
Melee Weapons +23 (88)
Intense Training (ST)
Level 23
Sneak +2 (25), Unarmed +4 (27), Explosives +4 (23), Barter +9 (24), Melee Weapons +2 (90), Big Guns +2 (25)
Intense Training (EN)
Level 24
Sneak +5 (30), Unarmed +3 (30), Explosives +7 (30), Barter +3 (27), Big Guns +5 (30)
Life Giver (Melee Weapons)
Level 25
Explosives +20 (50), Barter +3 (30)
Fast Metabolism (Melee Weapons)
Level 26
Explosives +23 (73)
Nerves of Steel (Melee Weapons)
Level 27
Explosives +17 (90), Barter +5 (35), Big Guns +1 (31)
Demolition Expert (Melee Weapons)
Level 28
Sneak +2 (32), Unarmed +2 (32), Big Guns +19 (50)
Demolition Expert (Melee Weapons)
Level 29
Sneak +4 (36), Unarmed +4 (36), Barter +15 (50)
Lawbringer (Melee Weapons)
Level 30
Sneak +7 (45), Unarmed +7 (45), Barter +1 (61), Big Guns +8 (60)
Almost Perfect (Melee Weapons)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Big Book of Science => Science +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (58)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Lying, Congressional Style => Speech +1 (100)
Dean's Electronics => Repair +1 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (73)
Chinese Army: Special Ops Training Manual => Sneak +1 (59)
Chinese Army: Special Ops Training Manual => Sneak +1 (60)
Pugilism Illustrated => Unarmed +1 (58)
Pugilism Illustrated => Unarmed +1 (59)
Tales of a Junktown Jerky Vendor => Barter +1 (74)
Tumblers Today => Lockpick +1 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (74)
Tales of a Junktown Jerky Vendor => Barter +1 (75)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (75)
Pugilism Illustrated => Unarmed +1 (60)