Strength
10
 
Perception
10
 
Endurance
4
 
Charisma
3
 
Intelligence
5
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
10
 
Big Guns
27
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
24
 
Medicine
14
 
Melee Weapons
24
 
Repair
14
 
Science
29
 
Small Guns
12
 
Sneak
12
 
Speech
10
 
Unarmed
27
 
Level 1
ST 10 PE 10 EN 4 CH 3 IN 5 AG 4 LK 4
Unarmed, Science, and Big Guns
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