Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
13
 
Big Guns
17
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
15
 
Medicine
23
 
Melee Weapons
15
 
Repair
38
 
Science
38
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
17
 
Level 1
ST 6 PE 6 EN 7 CH 5 IN 10 AG 5 LK 1
Science, Repair, and Energy Weapons
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