Strength
8
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.0
 
Skill Points
18
 
Barter
11
 
Big Guns
31
 
Energy Weapons
15
 
Explosives
38
 
Lockpick
20
 
Medicine
19
 
Melee Weapons
19
 
Repair
40
 
Science
20
 
Small Guns
24
 
Sneak
19
 
Speech
11
 
Unarmed
13
 
Gun Nut
Level 1
ST 8 PE 6 EN 5 CH 4 IN 8 AG 8 LK 1
Big Guns, Explosives, and Repair
Level 2
Lockpick +5 (20), Repair +1 (40), Explosives +8 (38), Science +1 (20), Big Guns +3 (31)
Gun Nut
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