Level 1
ST 1 PE 6 EN 6 CH 1 IN 9 AG 9 LK 8
Small Guns, Repair, and Energy Weapons
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 2
Small Guns +10 (54), Repair +10 (56)
Gun Nut
Bobblehead (Small Guns)
Bobblehead (Repair)
Ant Sight
Wired Reflexes
Level 3
Small Guns +11 (80), Repair +9 (80)
Gun Nut
Level 4
Small Guns +10 (95), Repair +10 (95)
Gun Nut
Level 5
Small Guns +5 (100), Energy Weapons +10 (45), Repair +5 (100)
Comprehension
Level 6
Energy Weapons +20 (65)
Gunslinger
Bobblehead (Energy Weapons)
Level 7
Energy Weapons +20 (96)
Intense Training (LK)
Bobblehead (Agility)
Bobblehead (Luck)
Level 8
Energy Weapons +4 (100), Big Guns +16 (35)
Commando
Level 9
Big Guns +20 (55)
Scrounger
Level 10
Explosives +5 (26), Big Guns +15 (70)
Finesse
Bobblehead (Big Guns)
Level 11
Explosives +15 (41), Big Guns +5 (100)
Size Matters
Level 12
Explosives +19 (60), Barter +1 (10)
Sniper
Level 13
Explosives +20 (82)
Intense Training (PE)
Bobblehead (Explosives)
Level 14
Sneak +1 (28), Explosives +8 (100), Barter +10 (20), Medicine +1 (38)
Lawbringer
Bobblehead (Barter)
Level 15
Barter +20 (50)
Bloody Mess
Level 16
Barter +20 (70)
Action Boy/Girl
Level 17
Barter +20 (90)
Better Criticals
Bobblehead (Charisma)
Bobblehead (Perception)
Level 18
Sneak +2 (30), Lockpick +10 (35), Barter +8 (100)
Concentrated Fire
Bobblehead (Lockpick)
Bobblehead (Endurance)
Level 19
Lockpick +20 (65)
Toughness
Level 20
Lockpick +20 (85)
Grim Reaper's Sprint
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Unarmed)
Barkskin
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Duck and Cover! => Explosives +2 (100)
Paradise Lost => Speech +2 (23)
Tumblers Today => Lockpick +2 (87)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)