Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
3%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
21
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
47
 
Medicine
21
 
Melee Weapons
19
 
Repair
45
 
Science
19
 
Small Guns
21
 
Sneak
15
 
Speech
40
 
Unarmed
17
 
Gun Nut
Intense Training
Pitt Fighter
Power Armor Training
Xenotech Expert
Level 1
ST 6 PE 6 EN 6 CH 6 IN 6 AG 5 LK 5
Lockpick, Repair, and Speech
Level 2
Lockpick +1 (33), Speech +8 (40), Repair +1 (38), Barter +4 (21), Medicine +2 (19)
Gun Nut
Bobblehead (Intelligence)
Power Armor Training
Xenotech Expert
Bobblehead (Strength)
Level 3
Lockpick +12 (47), Repair +5 (45)
Intense Training (PE)
Pitt Fighter
Guns and Bullets => Small Guns +1 (21)
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