Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
17
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
20
 
Medicine
37
 
Melee Weapons
17
 
Repair
34
 
Science
19
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
17
 
Swift Learner
Level 1
ST 6 PE 6 EN 6 CH 5 IN 7 AG 5 LK 5
Repair, Explosives, and Medicine
Level 2
Energy Weapons +3 (20), Lockpick +3 (20), Explosives +3 (35), Barter +2 (17), Medicine +3 (37), Big Guns +3 (20)
Swift Learner
Would you like to comment? Sign up for new account, or sign in if you are already a member.