Level 1
ST 5 PE 7 EN 6 CH 1 IN 7 AG 7 LK 7
Sneak, Small Guns, and Speech
Bobblehead (Medicine)
Level 2
Sneak +5 (40), Small Guns +5 (40), Lockpick +2 (22), Explosives +5 (25)
Intense Training (IN)
Rad Regeneration
Level 3
Sneak +5 (45), Small Guns +5 (45), Lockpick +8 (30)
Intense Training (IN)
Bobblehead (Intelligence)
Bobblehead (Lockpick)
Level 4
Sneak +5 (50), Small Guns +5 (50), Lockpick +10 (50)
Educated
Bobblehead (Science)
Level 5
Sneak +5 (55), Small Guns +5 (55), Lockpick +10 (60), Repair +3 (29)
Comprehension
Bobblehead (Repair)
Level 6
Sneak +5 (60), Small Guns +5 (60), Lockpick +10 (70), Repair +3 (42)
Bloody Mess
Bobblehead (Speech)
Bobblehead (Explosives)
Level 7
Sneak +5 (65), Small Guns +5 (65), Lockpick +5 (75), Repair +8 (50)
Toughness
Bobblehead (Big Guns)
Level 8
Sneak +5 (70), Small Guns +5 (70), Science +4 (40), Medicine +9 (45)
Strong Back
Bobblehead (Unarmed)
Bobblehead (Sneak)
Level 9
Speech +8 (41), Science +10 (50), Medicine +5 (50)
Commando
Bobblehead (Small Guns)
Level 10
Energy Weapons +10 (30), Unarmed +2 (30), Speech +9 (50), Big Guns +2 (30)
Finesse
Level 11
Repair +10 (60), Science +10 (60), Medicine +3 (53)
Iron Fist
Bobblehead (Melee Weapons)
Level 12
Explosives +1 (36), Science +15 (75), Medicine +7 (60)
Silent Running
Bobblehead (Barter)
Level 13
Unarmed +10 (40), Repair +10 (70), Explosives +3 (39)
Sniper
Level 14
Unarmed +10 (50), Explosives +11 (50), Melee Weapons +2 (28)
Cyborg
Barkskin
Level 15
Energy Weapons +10 (50), Unarmed +5 (55), Repair +5 (75), Melee Weapons +3 (31)
Iron Fist
Covert Ops
Power Armor Training
Level 16
Energy Weapons +10 (60), Unarmed +10 (65), Melee Weapons +3 (34)
Action Boy/Girl
Pitt Fighter
Booster Shot
Auto Expert
Level 17
Unarmed +5 (70), Repair +2 (77), Melee Weapons +16 (50)
Better Criticals
Ant Might
Level 18
Energy Weapons +5 (65), Melee Weapons +18 (70)
Paralyzing Palm
Superior Defender
Punga Power!
Ghoul Ecology
Level 19
Energy Weapons +5 (70), Speech +10 (60), Repair +3 (80), Medicine +5 (65)
Iron Fist
Wired Reflexes
Bobblehead (Energy Weapons)
Level 20
Melee Weapons +10 (80), Medicine +5 (70), Big Guns +8 (38)
Grim Reaper's Sprint
Level 21
Unarmed +5 (75), Medicine +5 (75), Big Guns +13 (51)
Ninja
Level 22
Lockpick +2 (80), Explosives +10 (60), Science +2 (80), Big Guns +9 (60)
Life Giver
Level 23
Speech +3 (63), Explosives +10 (70), Big Guns +10 (70)
Demolition Expert
Level 24
Explosives +10 (80), Medicine +5 (80), Big Guns +8 (78)
Demolition Expert
Xenotech Expert
Level 25
Small Guns +2 (85), Unarmed +5 (80), Speech +7 (70), Repair +5 (85), Barter +2 (20), Big Guns +2 (80)
Demolition Expert
Level 26
Barter +13 (33), Science +5 (85), Medicine +5 (85)
Nerves of Steel
Level 27
Energy Weapons +5 (85), Lockpick +5 (85), Explosives +5 (85), Barter +8 (41)
Pyromaniac
Level 28
Barter +23 (64)
Puppies!
Level 29
Unarmed +5 (85), Repair +2 (87), Barter +6 (70), Science +5 (90), Big Guns +5 (85)
Explorer
Hematophage
Level 30
Small Guns +2 (92), Unarmed +3 (95), Speech +3 (90), Repair +2 (90), Barter +3 (90), Melee Weapons +3 (90), Medicine +4 (90), Big Guns +3 (95)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Max'd Hand to Hand damage
Max'd Explosives damage
Max'd Fire damage
Max'd Hit Points
Max'd critical hits ( use snide answers {all bottom responses} for survival guide to get +% more in the build )
Max'd weight you can carry
Max'd Damage resists
Max'd action points you can have in VATS with a 100% return if you kill them while in VATS
The game will be easy with this build. Maybe too easy...