Strength
7
 
Perception
9
 
Endurance
9
 
Charisma
1
 
Intelligence
4
 
Agility
1
 
Luck
9
 
Action Points
67
 
Carry Weight
220
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
28
 
Big Guns
25
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
50
 
Medicine
15
 
Melee Weapons
21
 
Repair
15
 
Science
15
 
Small Guns
9
 
Sneak
9
 
Speech
9
 
Unarmed
25
 
Swift Learner
Level 1
ST 7 PE 9 EN 9 CH 1 IN 4 AG 1 LK 9
Barter, Energy Weapons, and Lockpick
Level 2
Lockpick +10 (50), Barter +4 (28)
Swift Learner
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