Strength
7
 
Perception
3
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
9
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
9
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
29
 
Lockpick
35
 
Medicine
50
 
Melee Weapons
21
 
Repair
50
 
Science
45
 
Small Guns
25
 
Sneak
21
 
Speech
9
 
Unarmed
19
 
Comprehension
Intense Training (2)
Level 1
ST 7 PE 1 EN 6 CH 1 IN 9 AG 7 LK 9
Repair, Medicine, and Science
Bobblehead (Medicine)
Level 2
Small Guns +4 (25), Lockpick +5 (16), Repair +5 (45), Science +5 (45)
Intense Training (PE)
Level 3
Lockpick +5 (23), Explosives +14 (27)
Intense Training (PE)
Level 4
Lockpick +12 (35), Repair +5 (50), Explosives +2 (29)
Comprehension
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