Strength
2
 
Perception
9
 
Endurance
1
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
9
 
Big Guns
9
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
40
 
Melee Weapons
11
 
Repair
60
 
Science
25
 
Small Guns
45
 
Sneak
25
 
Speech
13
 
Unarmed
9
 
Gun Nut
Level 1
ST 2 PE 9 EN 1 CH 1 IN 9 AG 9 LK 9
Small Guns, Repair, and Medicine
Level 2
Speech +4 (13), Repair +15 (60)
Gun Nut
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