Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
9%
 
Dmg Resist
18%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Animal Friend
Barkskin
Booster Shot
Commando
Comprehension
Covert Ops
Daddy's Boy/Girl (2)
Deep Sleep
Dream Crusher
Educated
Escalator to Heaven
Fortune Finder
Ghoul Ecology
Hematophage
Here and Now
Intense Training (5)
Lawbringer
Life Giver
Light Step
Mister Sandman
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Absorption
Rad Regeneration
Scrounger
Silent Running
Solar Powered
Superior Defender
Tag!
Toughness
Warmonger
Xenotech Expert
Level 1
ST 5 PE 5 EN 6 CH 6 IN 6 AG 6 LK 6
Medicine, Repair, and Small Guns
Bobblehead (Medicine)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Barkskin
Booster Shot
Covert Ops
Hematophage
Superior Defender
Chinese Army: Special Ops Training Manual => Sneak +1 (31)
Chinese Army: Special Ops Training Manual => Sneak +1 (32)
Chinese Army: Special Ops Training Manual => Sneak +1 (33)
Chinese Army: Special Ops Training Manual => Sneak +1 (34)
Guns and Bullets => Small Guns +1 (49)
Guns and Bullets => Small Guns +1 (50)
Tumblers Today => Lockpick +1 (22)
Chinese Army: Special Ops Training Manual => Sneak +1 (35)
Lying, Congressional Style => Speech +1 (21)
Duck and Cover! => Explosives +1 (19)
Duck and Cover! => Explosives +1 (20)
D.C. Journal of Internal Medicine => Medicine +1 (46)
D.C. Journal of Internal Medicine => Medicine +1 (47)
D.C. Journal of Internal Medicine => Medicine +1 (48)
D.C. Journal of Internal Medicine => Medicine +1 (49)
D.C. Journal of Internal Medicine => Medicine +1 (50)
Lying, Congressional Style => Speech +1 (22)
Lying, Congressional Style => Speech +1 (23)
Lying, Congressional Style => Speech +1 (24)
Lying, Congressional Style => Speech +1 (25)
Big Book of Science => Science +1 (24)
Big Book of Science => Science +1 (25)
Dean's Electronics => Repair +1 (46)
Dean's Electronics => Repair +1 (47)
Dean's Electronics => Repair +1 (48)
Dean's Electronics => Repair +1 (49)
Dean's Electronics => Repair +1 (50)
Big Book of Science => Science +1 (26)
Big Book of Science => Science +1 (27)
Big Book of Science => Science +1 (28)
Big Book of Science => Science +1 (29)
Big Book of Science => Science +1 (30)
Duck and Cover! => Explosives +1 (21)
Duck and Cover! => Explosives +1 (22)
Duck and Cover! => Explosives +1 (23)
Duck and Cover! => Explosives +1 (24)
Duck and Cover! => Explosives +1 (25)
Duck and Cover! => Explosives +1 (26)
Duck and Cover! => Explosives +1 (27)
Duck and Cover! => Explosives +1 (28)
Duck and Cover! => Explosives +1 (29)
Duck and Cover! => Explosives +1 (30)
Lying, Congressional Style => Speech +1 (26)
Lying, Congressional Style => Speech +1 (27)
Lying, Congressional Style => Speech +1 (28)
Lying, Congressional Style => Speech +1 (29)
Lying, Congressional Style => Speech +1 (30)
Nikola Tesla and You => Energy Weapons +1 (19)
Nikola Tesla and You => Energy Weapons +1 (20)
Nikola Tesla and You => Energy Weapons +1 (21)
Nikola Tesla and You => Energy Weapons +1 (22)
Nikola Tesla and You => Energy Weapons +1 (23)
Nikola Tesla and You => Energy Weapons +1 (24)
Nikola Tesla and You => Energy Weapons +1 (25)
Paradise Lost => Speech +1 (31)
Duck and Cover! => Explosives +1 (31)
Duck and Cover! => Explosives +1 (32)
Guns and Bullets => Small Guns +1 (51)
Nikola Tesla and You => Energy Weapons +1 (26)
Nikola Tesla and You => Energy Weapons +1 (27)
Nikola Tesla and You => Energy Weapons +1 (28)
Nikola Tesla and You => Energy Weapons +1 (29)
Pugilism Illustrated => Unarmed +1 (21)
Guns and Bullets => Small Guns +1 (52)
Guns and Bullets => Small Guns +1 (53)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (21)
Tumblers Today => Lockpick +1 (23)
Tumblers Today => Lockpick +1 (24)
Tumblers Today => Lockpick +1 (25)
Tales of a Junktown Jerky Vendor => Barter +1 (21)
Tales of a Junktown Jerky Vendor => Barter +1 (22)
Tales of a Junktown Jerky Vendor => Barter +1 (23)
Tales of a Junktown Jerky Vendor => Barter +1 (24)
Tales of a Junktown Jerky Vendor => Barter +1 (25)
Tales of a Junktown Jerky Vendor => Barter +1 (26)
Tales of a Junktown Jerky Vendor => Barter +1 (27)
Tales of a Junktown Jerky Vendor => Barter +1 (28)
Tales of a Junktown Jerky Vendor => Barter +1 (29)
Tales of a Junktown Jerky Vendor => Barter +1 (30)
Level 2
Sneak +5 (40), Energy Weapons +1 (30), Lockpick +5 (30), Speech +4 (35), Melee Weapons +2 (20)
Daddy's Boy/Girl
Guns and Bullets => Small Guns +1 (54)
Guns and Bullets => Small Guns +1 (55)
Duck and Cover! => Explosives +1 (33)
Duck and Cover! => Explosives +1 (34)
Duck and Cover! => Explosives +1 (35)
Level 3
Small Guns +4 (59), Unarmed +4 (25), Medicine +5 (60), Big Guns +4 (25)
Intense Training (LK)
Level 4
Small Guns +1 (60), Unarmed +1 (26), Science +15 (50)
Educated
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 5
Sneak +5 (45), Lockpick +5 (45), Speech +5 (50), Explosives +5 (50)
Comprehension
Pugilism Illustrated => Unarmed +2 (38)
Pugilism Illustrated => Unarmed +2 (40)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Level 6
Sneak +5 (50), Lockpick +5 (50), Barter +10 (50)
Fortune Finder
Power Armor Training
Level 7
Energy Weapons +10 (50), Speech +10 (60)
Toughness
Level 8
Sneak +10 (60), Repair +10 (60)
Scrounger
Level 9
Lockpick +10 (60), Explosives +10 (60)
Commando
Level 10
Energy Weapons +10 (60), Barter +10 (60)
Animal Friend
Level 11
Melee Weapons +20 (50)
Mister Sandman
Level 12
Unarmed +10 (50), Melee Weapons +10 (60)
Silent Running
Level 13
Small Guns +10 (70), Unarmed +10 (60)
Life Giver
Level 14
Repair +10 (70), Medicine +10 (70)
Lawbringer
Level 15
Repair +10 (80), Medicine +10 (80)
Light Step
Level 16
Small Guns +20 (90)
Tag! (Sneak)
Level 17
Sneak +5 (90), Medicine +10 (90), Big Guns +5 (40)
Intense Training (PE)
Level 18
Small Guns +10 (100), Medicine +10 (100)
Intense Training (IN)
Level 19
Repair +18 (100), Science +3 (70)
Daddy's Boy/Girl
Level 20
Lockpick +21 (83)
Solar Powered
Level 21
Sneak +10 (100), Big Guns +11 (51)
Intense Training (PE)
Level 22
Science +21 (91)
Puppies!
Level 23
Explosives +12 (76), Science +9 (100)
Deep Sleep
Level 24
Explosives +21 (97)
Escalator to Heaven
Level 25
Energy Weapons +3 (68), Lockpick +15 (100), Explosives +3 (100)
Intense Training (LK)
Level 26
Energy Weapons +21 (89)
Warmonger
Level 27
Energy Weapons +11 (100), Barter +10 (71)
Quantum Chemist
Level 28
Big Guns +21 (73)
Rad Absorption
Level 29
Melee Weapons +21 (82)
Here and Now
Level 30
Speech +21 (86)
Almost Perfect
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Xenotech Expert
Dream Crusher
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (67)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Pugilism Illustrated => Unarmed +2 (73)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (81)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (83)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Rad Regeneration
Ghoul Ecology
Punga Power!
Pitt Fighter
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