Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
36
 
Explosives
32
 
Lockpick
42
 
Medicine
33
 
Melee Weapons
15
 
Repair
28
 
Science
23
 
Small Guns
35
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Ant Sight
Gun Nut
Rad Regeneration
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Explosives, Lockpick, and Small Guns
Bobblehead (Energy Weapons)
Rad Regeneration
Level 2
Energy Weapons +9 (34), Lockpick +10 (40)
Gun Nut
Ant Sight
Bobblehead (Medicine)
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