Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
8%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Daddy's Boy/Girl (3)
Demolition Expert (3)
Dream Crusher
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Hematophage
Intense Training
Little Leaguer (3)
Pitt Fighter
Power Armor Training
Puppies!
Rad Regeneration
Sniper
Thief (3)
Wired Reflexes
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Energy Weapons, Explosives, and Small Guns
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 2
Small Guns +5 (40), Lockpick +5 (20), Repair +5 (35), Medicine +5 (40)
Gun Nut
Level 3
Energy Weapons +5 (35), Repair +5 (45), Explosives +5 (35), Science +5 (30)
Gun Nut
Level 4
Small Guns +5 (50), Energy Weapons +5 (40), Explosives +5 (40), Science +5 (35)
Educated
Level 5
Melee Weapons +23 (40)
Comprehension
Bobblehead (Speech)
Level 6
Sneak +23 (43)
Thief
Level 7
Sneak +7 (50), Lockpick +16 (41)
Gun Nut
Level 8
Energy Weapons +5 (45), Lockpick +4 (45), Explosives +5 (45), Science +4 (44), Medicine +5 (50)
Daddy's Boy/Girl
Level 9
Sneak +5 (55), Energy Weapons +5 (50), Lockpick +2 (47), Repair +5 (55), Explosives +5 (50), Science +1 (50)
Daddy's Boy/Girl
Level 10
Small Guns +5 (60), Lockpick +13 (65), Science +5 (55)
Thief
Level 11
Sneak +3 (68), Small Guns +10 (70), Lockpick +5 (75), Repair +5 (60)
Thief
Level 12
Sneak +7 (75), Explosives +5 (55), Science +5 (65), Melee Weapons +1 (41), Medicine +5 (65)
Daddy's Boy/Girl
Level 13
Small Guns +10 (80), Repair +3 (63), Explosives +10 (70)
Little Leaguer
Level 14
Repair +12 (75), Melee Weapons +1 (52), Medicine +10 (75)
Little Leaguer
Level 15
Energy Weapons +10 (60), Science +10 (75), Melee Weapons +3 (60)
Little Leaguer
Level 16
Sneak +5 (80), Lockpick +3 (78), Repair +5 (80), Science +5 (80), Medicine +5 (80)
Demolition Expert
Level 17
Lockpick +2 (80), Big Guns +21 (36)
Demolition Expert
Level 18
Energy Weapons +20 (80), Melee Weapons +3 (63)
Demolition Expert
Level 19
Melee Weapons +8 (71), Big Guns +15 (51)
Gunslinger
Level 20
Melee Weapons +9 (80), Big Guns +14 (65)
Commando
Level 21
Speech +8 (33), Big Guns +15 (80)
Finesse
Level 22
Unarmed +7 (22), Speech +2 (35), Barter +14 (29)
Adamantium Skeleton
Level 23
Unarmed +18 (40), Speech +5 (40)
Concentrated Fire
Level 24
Unarmed +6 (46), Speech +6 (46), Barter +11 (40)
Intense Training (AG)
Level 25
Unarmed +9 (55), Speech +4 (50), Barter +10 (50)
Action Boy/Girl
Level 26
Unarmed +5 (60), Speech +5 (55), Barter +13 (63)
Grim Reaper's Sprint
Level 27
Unarmed +11 (71), Speech +5 (60), Barter +7 (70)
Entomologist
Level 28
Unarmed +9 (80), Speech +10 (70), Barter +4 (74)
Puppies!
Ant Sight
Level 29
Sneak +1 (83), Small Guns +1 (83), Energy Weapons +1 (83), Lockpick +3 (85), Speech +10 (80), Explosives +1 (83), Barter +6 (80)
Sniper
Level 30
Sneak +7 (98), Small Guns +7 (98), Energy Weapons +2 (93), Lockpick +5 (98), Explosives +2 (93)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Wired Reflexes
Power Armor Training
Barkskin
Hematophage
Rad Regeneration
Dream Crusher
Pitt Fighter
Booster Shot
Auto Expert
Covert Ops
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