Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
1
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
5
 
Big Guns
50
 
Energy Weapons
5
 
Explosives
5
 
Lockpick
5
 
Medicine
23
 
Melee Weapons
37
 
Repair
50
 
Science
50
 
Small Guns
27
 
Sneak
17
 
Speech
5
 
Unarmed
23
 
Gun Nut (2)
Power Armor Training
Level 1
ST 10 PE 1 EN 10 CH 1 IN 10 AG 7 LK 1
Big Guns, Repair, and Science
Level 2
Melee Weapons +10 (33), Big Guns +10 (48)
Gun Nut
Power Armor Training
Level 3
Repair +2 (50), Science +12 (50), Melee Weapons +4 (37), Big Guns +2 (50)
Gun Nut
SPNKRGrenth, over 12 years ago:
As a Super Mutant you receive the following inherent attributes:
+2 STR
+1 END
+25 Poison Resist
+6 DT, +25% DR
+20% DMG
Radiation Immunity and Recovery (You have full Radiation Resistance, will not suffer negative effects from Radiation and you will lose 3 Rads every 5 seconds.
-2 INT
-1 AGL
-1 CHA
Have to use Super Mutant armors
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