Strength
5
 
Perception
7
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
10%
 
Hit Points
350
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
10
 
Big Guns
40
 
Energy Weapons
20
 
Explosives
40
 
Lockpick
40
 
Medicine
40
 
Melee Weapons
16
 
Repair
43
 
Science
40
 
Small Guns
38
 
Sneak
40
 
Speech
10
 
Unarmed
43
 
Comprehension
Educated
Intense Training (2)
Toughness
Level 1
ST 4 PE 5 EN 9 CH 1 IN 9 AG 6 LK 6
Unarmed, Repair, Explosives
Level 2
Lockpick +15 (32), Unarmed +2 (40), Repair +2 (40)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 3
Lockpick +5 (40), Explosives +5 (40), Science +4 (30), Big Guns +6 (32)
Intense Training (AG)
Level 4
Science +10 (40), Medicine +10 (36)
Educated
Level 5
Small Guns +8 (30), Sneak +3 (25), Big Guns +8 (40), Medicine +4 (40)
Comprehension
Level 6
Small Guns +8 (38), Sneak +15 (40)
Toughness
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