Level 1
ST 5 PE 6 EN 6 CH 1 IN 7 AG 7 LK 8
Repair, Speech, and Small Guns
Level 2
Small Guns +5 (40), Speech +7 (30), Repair +5 (40)
Lady Killer/Black Widow
Level 3
Small Guns +5 (46), Lockpick +7 (26), Science +5 (26)
Intense Training (LK)
Level 4
Small Guns +4 (50), Repair +9 (50), Science +4 (30)
Educated
Level 5
Science +20 (50)
Comprehension
Level 6
Energy Weapons +10 (29), Speech +9 (40), Big Guns +1 (20)
Toughness
Level 7
Energy Weapons +11 (40), Lockpick +4 (30), Explosives +1 (20), Medicine +4 (25)
Bloody Mess
Level 8
Energy Weapons +10 (50), Speech +10 (50)
Strong Back
Level 9
Lockpick +20 (50)
Commando
Level 10
Repair +10 (60), Science +10 (60)
Finesse
Level 11
Energy Weapons +10 (60), Speech +10 (60)
Mysterious Stranger
Level 12
Small Guns +10 (60), Medicine +10 (35)
Life Giver
Level 13
Repair +5 (65), Medicine +15 (50)
Sniper
Level 14
Big Guns +20 (40)
Adamantium Skeleton
Level 15
Big Guns +20 (60)
Robotics Expert
Level 16
Repair +10 (75), Science +10 (70)
Better Criticals
Level 17
Sneak +19 (40), Explosives +1 (21)
Action Boy/Girl
Level 18
Sneak +20 (60)
Concentrated Fire
Level 19
Lockpick +15 (65), Science +5 (75)
Silent Running
Level 20
Sneak +5 (75), Speech +15 (75)
Grim Reaper's Sprint
Level 21
Energy Weapons +10 (70), Big Guns +10 (70)
Explorer
Level 22
Energy Weapons +5 (75), Medicine +10 (60), Big Guns +5 (75)
Puppies!
Level 23
Lockpick +10 (75), Medicine +10 (70)
Cyborg
Level 24
Explosives +20 (41)
No Weaknesses
Level 25
Speech +1 (84), Explosives +19 (60)
Pyromaniac
Level 26
Speech +1 (85), Explosives +14 (74), Medicine +5 (75)
Nerves of Steel
Level 27
Small Guns +15 (75), Explosives +1 (75), Barter +4 (21)
Warmonger
Level 28
Barter +20 (41)
Fast Metabolism
Level 29
Barter +20 (61)
Quantum Chemist
Level 30
Repair +1 (80), Barter +19 (88)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Paradise Lost => Speech +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)