Strength
8
 
Perception
6
 
Endurance
9
 
Charisma
1
 
Intelligence
10
 
Agility
2
 
Luck
7
 
Action Points
69
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
10
 
Big Guns
25
 
Energy Weapons
35
 
Explosives
35
 
Lockpick
35
 
Medicine
40
 
Melee Weapons
22
 
Repair
28
 
Science
28
 
Small Guns
14
 
Sneak
10
 
Speech
25
 
Unarmed
25
 
Intense Training (2)
Level 1
ST 7 PE 6 EN 9 CH 1 IN 9 AG 2 LK 6
Lockpick, Explosives, and Energy Weapons
Level 2
Small Guns +2 (12), Energy Weapons +2 (35), Lockpick +2 (35), Unarmed +1 (25), Speech +4 (12), Repair +1 (25), Explosives +2 (35), Barter +2 (10), Science +1 (25), Medicine +1 (25), Big Guns +1 (25)
Intense Training (LK)
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 3
Small Guns +2 (14), Speech +13 (25), Repair +1 (28), Science +1 (28), Medicine +3 (40)
Intense Training (ST)
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