Strength
5
 
Perception
9
 
Endurance
4
 
Charisma
1
 
Intelligence
4
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
8
 
Big Guns
14
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
39
 
Medicine
29
 
Melee Weapons
16
 
Repair
14
 
Science
14
 
Small Guns
39
 
Sneak
24
 
Speech
8
 
Unarmed
14
 
Level 1
ST 5 PE 9 EN 4 CH 1 IN 4 AG 9 LK 8
Small Guns, Medicine, and Lockpick
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