Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
8
 
Intelligence
7
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
13%
 
Dmg Resist
0%
 
Hit Points
340
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
50
 
Big Guns
30
 
Energy Weapons
30
 
Explosives
50
 
Lockpick
65
 
Medicine
55
 
Melee Weapons
50
 
Repair
60
 
Science
60
 
Small Guns
55
 
Sneak
80
 
Speech
70
 
Unarmed
42
 
Animal Friend (2)
Ant Sight
Auto Expert
Child at Heart
Comprehension
Daddy's Boy/Girl
Finesse
Fortune Finder
Lady Killer/Black Widow
Lead Belly
Mysterious Stranger
Power Armor Training
Rad Resistance
Scrounger
Level 1
ST 5 PE 5 EN 5 CH 7 IN 6 AG 5 LK 7
Lockpick, Speech, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Level 2
Lockpick +2 (35), Repair +7 (25), Explosives +7 (25)
Daddy's Boy/Girl
Level 3
Small Guns +4 (35), Speech +10 (45), Science +2 (25)
Lady Killer/Black Widow
Bobblehead (Charisma)
Bobblehead (Intelligence)
Level 4
Sneak +9 (25), Speech +3 (50), Repair +2 (29), Science +3 (30)
Child at Heart
Bobblehead (Agility)
Bobblehead (Luck)
Ant Sight
Level 5
Lockpick +8 (45), Repair +6 (35), Explosives +3 (30)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (29)
Paradise Lost => Speech +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Pugilism Illustrated => Unarmed +2 (20)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Bobblehead (Barter)
Level 6
Barter +3 (35), Melee Weapons +9 (27), Medicine +5 (30)
Fortune Finder
Lying, Congressional Style => Speech +2 (58)
Lying, Congressional Style => Speech +2 (60)
Tumblers Today => Lockpick +2 (47)
Duck and Cover! => Explosives +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (33)
Chinese Army: Special Ops Training Manual => Sneak +2 (35)
Level 7
Barter +1 (40), Melee Weapons +13 (40), Medicine +3 (35)
Lead Belly
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Guns and Bullets => Small Guns +2 (39)
Guns and Bullets => Small Guns +2 (41)
Dean's Electronics => Repair +2 (37)
Duck and Cover! => Explosives +2 (34)
D.C. Journal of Internal Medicine => Medicine +2 (37)
Pugilism Illustrated => Unarmed +2 (22)
Tumblers Today => Lockpick +2 (59)
Tumblers Today => Lockpick +2 (61)
Level 8
Small Guns +4 (45), Unarmed +3 (25), Repair +8 (45), Medicine +2 (39)
Rad Resistance
Bobblehead (Explosives)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
D.C. Journal of Internal Medicine => Medicine +2 (51)
Level 9
Lockpick +4 (65), Science +9 (39), Medicine +4 (55)
Scrounger
Level 10
Unarmed +1 (26), Repair +5 (50), Science +11 (50)
Finesse
Bobblehead (Repair)
Bobblehead (Science)
Power Armor Training
Bobblehead (Small Guns)
Auto Expert
Level 11
Sneak +3 (38), Unarmed +4 (30), Barter +10 (50)
Animal Friend
Level 12
Sneak +17 (55)
Animal Friend
Level 13
Sneak +15 (70), Unarmed +2 (32)
Mysterious Stranger
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
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