Level 1
ST 5 PE 5 EN 6 CH 4 IN 9 AG 5 LK 6
Energy Weapons, Speech, and Repair
Level 2
Speech +2 (30), Explosives +15 (30), Medicine +2 (25)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Sneak +5 (20), Small Guns +5 (20), Barter +5 (18), Melee Weapons +5 (20)
Swift Learner
Level 4
Lockpick +5 (20), Barter +7 (25), Big Guns +8 (25)
Educated
Level 5
Sneak +5 (25), Small Guns +5 (25), Lockpick +5 (25), Barter +3 (28), Melee Weapons +5 (25)
Comprehension
Level 6
Lockpick +5 (30), Barter +2 (30), Science +3 (28), Melee Weapons +5 (30), Medicine +3 (30), Big Guns +5 (30)
Child at Heart
Level 7
Sneak +5 (30), Small Guns +5 (30), Energy Weapons +1 (31), Barter +5 (35), Science +2 (30), Big Guns +5 (35)
Toughness
Level 8
Energy Weapons +4 (35), Lockpick +5 (35), Explosives +5 (35), Melee Weapons +4 (34), Medicine +5 (35)
Strong Back
Level 9
Sneak +5 (35), Small Guns +5 (35), Speech +5 (35), Barter +2 (37), Science +5 (35), Melee Weapons +1 (35)
Scrounger
Level 10
Energy Weapons +5 (40), Lockpick +5 (40), Explosives +5 (40), Barter +3 (40), Big Guns +5 (40)
Finesse
Level 11
Sneak +2 (37), Small Guns +5 (40), Repair +1 (41), Science +5 (40), Melee Weapons +5 (40), Medicine +5 (40)
Commando
Level 12
Sneak +3 (42), Energy Weapons +5 (45), Speech +5 (40), Barter +5 (45), Big Guns +5 (45)
Intense Training (AG)
Ant Sight
Level 13
Lockpick +3 (45), Repair +4 (45), Explosives +3 (45), Science +3 (43), Melee Weapons +5 (45), Medicine +5 (45)
Sniper
Level 14
Sneak +3 (45), Small Guns +3 (45), Speech +5 (45), Barter +5 (50), Science +2 (45), Big Guns +5 (50)
Adamantium Skeleton
Level 15
Energy Weapons +3 (50), Lockpick +5 (50), Explosives +5 (50), Melee Weapons +5 (50), Medicine +5 (50)
Lawbringer
Level 16
Sneak +5 (50), Small Guns +5 (50), Speech +3 (48), Repair +5 (50), Science +5 (50)
Action Boy/Girl
Level 17
Energy Weapons +5 (55), Lockpick +1 (51), Speech +2 (50), Explosives +5 (55), Barter +5 (55), Big Guns +5 (55)
Better Criticals
Level 18
Small Guns +10 (60), Energy Weapons +5 (60), Science +4 (54), Medicine +4 (54)
Concentrated Fire
Level 19
Sneak +2 (52), Lockpick +9 (60), Science +6 (60), Medicine +6 (60)
Bloody Mess
Level 20
Sneak +8 (60), Explosives +5 (60), Melee Weapons +10 (60)
Grim Reaper's Sprint
Level 21
Speech +3 (53), Repair +10 (60), Barter +5 (60), Big Guns +5 (60)
Cyborg
Level 22
Lockpick +1 (61), Speech +7 (60), Explosives +5 (65), Barter +5 (65), Big Guns +5 (65)
Pyromaniac
Level 23
Lockpick +4 (65), Repair +5 (65), Science +4 (64), Melee Weapons +5 (65), Medicine +5 (65)
Tag! (Unarmed)
Level 24
Sneak +14 (76), Melee Weapons +9 (74)
Intense Training (AG)
Level 25
Sneak +4 (80), Unarmed +2 (34), Speech +5 (65), Science +6 (70), Melee Weapons +6 (80)
Ninja
Level 26
Lockpick +5 (70), Explosives +5 (70), Barter +5 (70), Medicine +3 (68), Big Guns +5 (70)
Warmonger
Level 27
Small Guns +8 (70), Unarmed +3 (37), Speech +5 (70), Repair +5 (70), Medicine +2 (70)
Nerves of Steel
Level 28
Energy Weapons +5 (75), Lockpick +3 (73), Explosives +5 (75), Barter +5 (75), Big Guns +5 (77)
Intense Training (EN)
Level 29
Small Guns +5 (75), Lockpick +2 (75), Speech +1 (71), Repair +5 (75), Science +5 (75), Medicine +5 (75)
Rad Absorption
Level 30
Unarmed +23 (68)
Almost Perfect
Barkskin
Booster Shot
Covert Ops
Power Armor Training
Wired Reflexes
Xenotech Expert
Rad Regeneration
Superior Defender
Punga Power!
Ghoul Ecology
Auto Expert
Hematophage
Pitt Fighter
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Explosives)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (92)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (98)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)