Level 1
ST 8 PE 6 EN 6 CH 1 IN 8 AG 6 LK 5
Energy Weapons, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Sneak +3 (20), Small Guns +3 (35), Unarmed +3 (20), Speech +3 (10), Repair +2 (40), Science +4 (27)
Intense Training (IN)
Level 3
Energy Weapons +3 (35), Lockpick +3 (20), Explosives +3 (20), Science +3 (30), Melee Weapons +4 (25), Medicine +2 (35), Big Guns +1 (18)
Intense Training (LK)
Level 4
Sneak +4 (24), Small Guns +5 (40), Barter +3 (10), Medicine +5 (40), Big Guns +2 (20)
Educated
Level 5
Sneak +1 (25), Energy Weapons +5 (40), Lockpick +1 (21), Repair +10 (50), Medicine +5 (45)
Comprehension
Level 6
Sneak +10 (35), Lockpick +4 (25), Barter +8 (18)
Bloody Mess
Big Book of Science => Science +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Lying, Congressional Style => Speech +2 (12)
Grognak the Barbarian => Melee Weapons +2 (27)
Tumblers Today => Lockpick +2 (27)
Tumblers Today => Lockpick +2 (29)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Dean's Electronics => Repair +2 (52)
Lying, Congressional Style => Speech +2 (14)
Dean's Electronics => Repair +2 (54)
Dean's Electronics => Repair +2 (56)
Level 7
Lockpick +1 (30), Speech +1 (17), Repair +6 (62), Barter +2 (22), Science +3 (35), Melee Weapons +3 (30), Medicine +3 (50), Big Guns +3 (25)
Intense Training (CH)
Level 8
Speech +8 (25), Repair +11 (73), Barter +3 (25)
Strong Back
Level 9
Speech +5 (30), Repair +2 (75), Explosives +5 (25), Barter +5 (30), Big Guns +5 (30)
Scrounger
Level 10
Energy Weapons +22 (62)
Mysterious Stranger
Level 11
Energy Weapons +13 (75), Repair +9 (84)
Commando
Level 12
Energy Weapons +5 (80), Lockpick +5 (35), Repair +1 (85), Medicine +11 (61)
Sniper
Level 13
Speech +5 (35), Repair +3 (88), Barter +10 (40), Medicine +4 (65)
Fast Metabolism
Level 14
Sneak +15 (60), Repair +2 (90), Medicine +5 (70)
Silent Running
Bobblehead (Barter)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Ant Sight
Wired Reflexes
Power Armor Training
Covert Ops
Hematophage
Rad Regeneration
Level 15
Small Guns +2 (55), Energy Weapons +3 (95), Lockpick +10 (50), Speech +2 (47), Explosives +3 (40), Science +2 (50)
Adamantium Skeleton
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Level 16
Small Guns +5 (60), Energy Weapons +5 (100), Speech +3 (50), Melee Weapons +9 (49)
Tag! (Barter)
Bobblehead (Repair)
Grognak the Barbarian => Melee Weapons +2 (51)
Lying, Congressional Style => Speech +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Paradise Lost => Speech +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tumblers Today => Lockpick +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Duck and Cover! => Explosives +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Duck and Cover! => Explosives +2 (44)
Dean's Electronics => Repair +2 (100)
Level 17
Sneak +6 (80), Lockpick +3 (65), Speech +6 (60), Explosives +1 (45), Barter +1 (70), Melee Weapons +1 (52), Medicine +3 (75), Big Guns +1 (45)
Action Boy/Girl
Level 18
Lockpick +4 (69), Explosives +5 (50), Melee Weapons +8 (60), Medicine +5 (80)
Life Giver
Level 19
Lockpick +1 (70), Speech +10 (70), Barter +6 (76), Big Guns +5 (50)
Infiltrator
Level 20
Barter +4 (80), Science +18 (68)
Grim Reaper's Sprint
Duck and Cover! => Explosives +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Grognak the Barbarian => Melee Weapons +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (32)
Pugilism Illustrated => Unarmed +2 (34)
Guns and Bullets => Small Guns +2 (62)
Pugilism Illustrated => Unarmed +2 (36)
Lying, Congressional Style => Speech +2 (72)
Level 21
Sneak +3 (85), Small Guns +3 (65), Unarmed +2 (38), Speech +3 (75), Explosives +3 (55), Science +2 (70), Melee Weapons +3 (65), Big Guns +3 (55)
Concentrated Fire
Level 22
Unarmed +2 (40), Speech +5 (80), Explosives +5 (60), Melee Weapons +5 (70), Big Guns +5 (60)
Puppies!
Level 23
Sneak +5 (90), Small Guns +5 (70), Unarmed +12 (52)
Light Step
Level 24
Big Guns +22 (82)
Escalator to Heaven
Level 25
Unarmed +2 (54), Explosives +20 (80)
Pyromaniac
Level 26
Unarmed +22 (76)
Warmonger
Level 27
Lockpick +10 (80), Unarmed +2 (78), Melee Weapons +10 (80)
Intense Training (AG)
Level 28
Sneak +2 (94), Small Guns +8 (80), Unarmed +2 (80), Science +10 (80)
Nerves of Steel
Level 29
Sneak +1 (95), Barter +13 (93), Big Guns +8 (90)
Paralyzing Palm
Level 30
Speech +20 (100), Barter +2 (100)
Almost Perfect
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Superior Defender
Xenotech Expert
Booster Shot
Auto Expert
Ghoul Ecology
Pitt Fighter
Punga Power!
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Guns and Bullets => Small Guns +2 (90)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Barkskin