Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
8%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Educated
Escalator to Heaven
Fast Metabolism
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Infiltrator
Intense Training (4)
Life Giver
Light Step
Mysterious Stranger
Nerves of Steel
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Pyromaniac
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Tag!
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 8 PE 6 EN 6 CH 1 IN 8 AG 6 LK 5
Energy Weapons, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Sneak +3 (20), Small Guns +3 (35), Unarmed +3 (20), Speech +3 (10), Repair +2 (40), Science +4 (27)
Intense Training (IN)
Level 3
Energy Weapons +3 (35), Lockpick +3 (20), Explosives +3 (20), Science +3 (30), Melee Weapons +4 (25), Medicine +2 (35), Big Guns +1 (18)
Intense Training (LK)
Level 4
Sneak +4 (24), Small Guns +5 (40), Barter +3 (10), Medicine +5 (40), Big Guns +2 (20)
Educated
Level 5
Sneak +1 (25), Energy Weapons +5 (40), Lockpick +1 (21), Repair +10 (50), Medicine +5 (45)
Comprehension
Level 6
Sneak +10 (35), Lockpick +4 (25), Barter +8 (18)
Bloody Mess
Big Book of Science => Science +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Lying, Congressional Style => Speech +2 (12)
Grognak the Barbarian => Melee Weapons +2 (27)
Tumblers Today => Lockpick +2 (27)
Tumblers Today => Lockpick +2 (29)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Dean's Electronics => Repair +2 (52)
Lying, Congressional Style => Speech +2 (14)
Dean's Electronics => Repair +2 (54)
Dean's Electronics => Repair +2 (56)
Level 7
Lockpick +1 (30), Speech +1 (17), Repair +6 (62), Barter +2 (22), Science +3 (35), Melee Weapons +3 (30), Medicine +3 (50), Big Guns +3 (25)
Intense Training (CH)
Level 8
Speech +8 (25), Repair +11 (73), Barter +3 (25)
Strong Back
Level 9
Speech +5 (30), Repair +2 (75), Explosives +5 (25), Barter +5 (30), Big Guns +5 (30)
Scrounger
Level 10
Energy Weapons +22 (62)
Mysterious Stranger
Level 11
Energy Weapons +13 (75), Repair +9 (84)
Commando
Level 12
Energy Weapons +5 (80), Lockpick +5 (35), Repair +1 (85), Medicine +11 (61)
Sniper
Level 13
Speech +5 (35), Repair +3 (88), Barter +10 (40), Medicine +4 (65)
Fast Metabolism
Level 14
Sneak +15 (60), Repair +2 (90), Medicine +5 (70)
Silent Running
Bobblehead (Barter)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Ant Sight
Wired Reflexes
Power Armor Training
Covert Ops
Hematophage
Rad Regeneration
Level 15
Small Guns +2 (55), Energy Weapons +3 (95), Lockpick +10 (50), Speech +2 (47), Explosives +3 (40), Science +2 (50)
Adamantium Skeleton
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Level 16
Small Guns +5 (60), Energy Weapons +5 (100), Speech +3 (50), Melee Weapons +9 (49)
Tag! (Barter)
Bobblehead (Repair)
Grognak the Barbarian => Melee Weapons +2 (51)
Lying, Congressional Style => Speech +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (67)
Paradise Lost => Speech +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (69)
Tumblers Today => Lockpick +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Duck and Cover! => Explosives +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Duck and Cover! => Explosives +2 (44)
Dean's Electronics => Repair +2 (100)
Level 17
Sneak +6 (80), Lockpick +3 (65), Speech +6 (60), Explosives +1 (45), Barter +1 (70), Melee Weapons +1 (52), Medicine +3 (75), Big Guns +1 (45)
Action Boy/Girl
Level 18
Lockpick +4 (69), Explosives +5 (50), Melee Weapons +8 (60), Medicine +5 (80)
Life Giver
Level 19
Lockpick +1 (70), Speech +10 (70), Barter +6 (76), Big Guns +5 (50)
Infiltrator
Level 20
Barter +4 (80), Science +18 (68)
Grim Reaper's Sprint
Duck and Cover! => Explosives +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Grognak the Barbarian => Melee Weapons +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (32)
Pugilism Illustrated => Unarmed +2 (34)
Guns and Bullets => Small Guns +2 (62)
Pugilism Illustrated => Unarmed +2 (36)
Lying, Congressional Style => Speech +2 (72)
Level 21
Sneak +3 (85), Small Guns +3 (65), Unarmed +2 (38), Speech +3 (75), Explosives +3 (55), Science +2 (70), Melee Weapons +3 (65), Big Guns +3 (55)
Concentrated Fire
Level 22
Unarmed +2 (40), Speech +5 (80), Explosives +5 (60), Melee Weapons +5 (70), Big Guns +5 (60)
Puppies!
Level 23
Sneak +5 (90), Small Guns +5 (70), Unarmed +12 (52)
Light Step
Level 24
Big Guns +22 (82)
Escalator to Heaven
Level 25
Unarmed +2 (54), Explosives +20 (80)
Pyromaniac
Level 26
Unarmed +22 (76)
Warmonger
Level 27
Lockpick +10 (80), Unarmed +2 (78), Melee Weapons +10 (80)
Intense Training (AG)
Level 28
Sneak +2 (94), Small Guns +8 (80), Unarmed +2 (80), Science +10 (80)
Nerves of Steel
Level 29
Sneak +1 (95), Barter +13 (93), Big Guns +8 (90)
Paralyzing Palm
Level 30
Speech +20 (100), Barter +2 (100)
Almost Perfect
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Superior Defender
Xenotech Expert
Booster Shot
Auto Expert
Ghoul Ecology
Pitt Fighter
Punga Power!
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Guns and Bullets => Small Guns +2 (90)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Barkskin
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