Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
17
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
35
 
Medicine
46
 
Melee Weapons
13
 
Repair
26
 
Science
36
 
Small Guns
22
 
Sneak
17
 
Speech
17
 
Unarmed
15
 
Gun Nut
Level 1
ST 4 PE 6 EN 5 CH 6 IN 8 AG 6 LK 5
Explosives, Medicine, and Science
Bobblehead (Medicine)
Level 2
Lockpick +18 (35)
Gun Nut
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