Level 1
ST 7 PE 6 EN 7 CH 1 IN 9 AG 5 LK 5
Small Guns, Medicine, and Energy Weapons
Bobblehead (Strength)
Bobblehead (Sneak)
Level 2
Sneak +5 (30), Small Guns +5 (35), Lockpick +5 (22), Repair +2 (25), Medicine +2 (40)
Intense Training (EN)
Bobblehead (Intelligence)
Ant Sight
Auto Expert
Barkskin
Wired Reflexes
Power Armor Training
Ghoul Ecology
Dream Crusher
Rad Regeneration
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Punga Power!
Superior Defender
Xenotech Expert
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (39)
Chinese Army: Special Ops Training Manual => Sneak +1 (33)
Level 3
Sneak +7 (40), Energy Weapons +4 (50), Lockpick +1 (40), Speech +1 (20), Repair +3 (40), Science +1 (40), Medicine +3 (55)
Intense Training (EN)
Level 4
Small Guns +15 (67), Medicine +5 (60)
Intense Training (AG)
Level 5
Small Guns +13 (80), Energy Weapons +7 (57)
Educated
Level 6
Energy Weapons +3 (60), Repair +20 (60)
Toughness
Level 7
Small Guns +13 (93), Lockpick +10 (50)
Bloody Mess
Level 8
Small Guns +7 (100), Repair +7 (67), Melee Weapons +9 (40)
Rad Resistance
Level 9
Sneak +3 (45), Energy Weapons +20 (80)
Size Matters
Level 10
Sneak +3 (48), Energy Weapons +20 (100)
Size Matters
Level 11
Sneak +22 (75), Barter +1 (20)
Thief