Strength
5
 
Perception
8
 
Endurance
4
 
Charisma
4
 
Intelligence
10
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
13
 
Big Guns
13
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
40
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
28
 
Sneak
13
 
Speech
13
 
Unarmed
13
 
Level 1
ST 5 PE 8 EN 4 CH 4 IN 10 AG 4 LK 5
Repair, Small Guns, and Medicine
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