Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
20
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
35
 
Lockpick
31
 
Medicine
36
 
Melee Weapons
78
 
Repair
36
 
Science
27
 
Small Guns
100
 
Sneak
100
 
Speech
21
 
Unarmed
16
 
Educated
Gun Nut (2)
Intense Training (4)
Mister Sandman
Rad Regeneration
Thief
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Sneak, Small Guns, and Melee Weapons
Big Book of Science => Science +1 (26)
Tales of a Junktown Jerky Vendor => Barter +1 (16)
Guns and Bullets => Small Guns +1 (31)
Level 2
Sneak +5 (37), Small Guns +4 (37), Lockpick +10 (25), Speech +1 (16)
Intense Training (AG)
Level 3
Sneak +3 (45), Speech +4 (20), Explosives +5 (20), Barter +3 (19), Melee Weapons +5 (35)
Thief
Level 4
Sneak +10 (55), Small Guns +8 (45), Melee Weapons +2 (37)
Educated
Level 5
Sneak +10 (65), Small Guns +5 (50), Explosives +5 (25), Melee Weapons +3 (40)
Intense Training (LK)
Bobblehead (Medicine)
Level 6
Sneak +10 (76), Small Guns +5 (56), Melee Weapons +8 (49)
Intense Training (LK)
Level 7
Sneak +9 (87), Small Guns +9 (67), Melee Weapons +5 (54)
Intense Training (AG)
Rad Regeneration
Level 8
Sneak +13 (100), Small Guns +9 (81), Melee Weapons +1 (55)
Gun Nut
Level 9
Small Guns +14 (100), Melee Weapons +9 (64)
Gun Nut
Level 10
Explosives +9 (35), Melee Weapons +14 (78)
Mister Sandman
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