Level 1
ST 5 PE 7 EN 5 CH 1 IN 8 AG 7 LK 7
Small Guns, Lockpick, and Repair
Level 2
Small Guns +15 (50), Science +3 (25)
Intense Training (PE)
Level 3
Small Guns +5 (57), Repair +13 (50)
Intense Training (AG)
Level 4
Small Guns +13 (70), Lockpick +5 (42)
Educated
Level 5
Lockpick +8 (50), Repair +13 (63)
Comprehension
Level 6
Sneak +18 (40), Repair +3 (66)
Intense Training (LK)
Level 7
Sneak +10 (50), Lockpick +7 (57), Repair +4 (70)
Intense Training (ST)
Level 8
Sneak +10 (60), Lockpick +11 (68)
Commando
Level 9
Sneak +10 (70), Lockpick +2 (70), Science +9 (34)
Intense Training (EN)
Level 10
Science +21 (55)
Finesse
Level 11
Speech +6 (14), Science +15 (70)
Intense Training (EN)
Ant Sight
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Science)
Level 12
Speech +22 (49)
Sniper
Level 13
Speech +22 (71)
Intense Training (IN)
Level 14
Medicine +23 (60)
Intense Training (LK)
Level 15
Speech +14 (85), Medicine +9 (69)
Intense Training (AG)
Level 16
Sneak +1 (86), Small Guns +1 (86), Lockpick +1 (86), Speech +1 (86), Repair +1 (86), Science +1 (86), Medicine +17 (86)
Better Criticals
Level 17
Unarmed +23 (46)
Intense Training (ST)
Level 18
Unarmed +23 (69)
Action Boy/Girl
Level 19
Energy Weapons +23 (65)
Tag! (Energy Weapons)
Level 20
Energy Weapons +6 (71), Unarmed +17 (86)
Grim Reaper's Sprint (Energy Weapons)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Level 21
Energy Weapons +5 (76), Melee Weapons +18 (41)
Explorer (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Level 22
Science +2 (100), Melee Weapons +21 (72)
Concentrated Fire (Energy Weapons)
Level 23
Energy Weapons +4 (100), Barter +19 (40)
Cyborg (Energy Weapons)
Level 24
Explosives +13 (50), Big Guns +10 (43)
No Weaknesses (Energy Weapons)
Level 25
Barter +6 (52), Big Guns +17 (60)
Bloody Mess (Energy Weapons)
Level 26
Small Guns +4 (90), Explosives +10 (60), Barter +8 (60), Melee Weapons +1 (73)
Nerves of Steel (Energy Weapons)
Level 27
Sneak +4 (90), Lockpick +4 (90), Unarmed +4 (100), Speech +3 (95), Repair +4 (90), Medicine +4 (90)
Adamantium Skeleton (Energy Weapons)
Level 28
Speech +5 (100), Barter +1 (61), Melee Weapons +17 (90)
Gunslinger (Energy Weapons)
Level 29
Explosives +4 (64), Barter +9 (70), Big Guns +10 (85)
Size Matters (Energy Weapons)
Level 30
Explosives +16 (80), Barter +7 (85)
Almost Perfect (Energy Weapons)