Level 1
ST 5 PE 7 EN 5 CH 4 IN 5 AG 9 LK 5
Small Guns, Unarmed, and Explosives
Power Armor Training
Bobblehead (Agility)
Level 2
Repair +15 (30)
Lady Killer/Black Widow
Level 3
Small Guns +5 (50), Energy Weapons +1 (20), Lockpick +1 (20), Speech +5 (18), Explosives +1 (35), Barter +2 (15)
Gun Nut
Level 4
Speech +5 (23), Repair +5 (40), Science +5 (20)
Educated
Level 5
Energy Weapons +10 (30), Lockpick +5 (25), Speech +3 (26)
Gun Nut
Level 6
Speech +4 (30), Explosives +4 (39), Science +10 (30)
Bloody Mess
Level 7
Explosives +1 (42), Science +17 (47)
Intense Training (PE)
Level 8
Unarmed +5 (35), Speech +10 (40), Science +3 (50)
Commando
Rad Regeneration
Level 9
Energy Weapons +3 (35), Lockpick +3 (30), Explosives +12 (54)
Gun Nut
Wired Reflexes
Level 10
Sneak +17 (42), Explosives +1 (55)
Finesse
Hematophage
Level 11
Sneak +8 (50), Unarmed +10 (45)
Iron Fist
Guns and Bullets => Small Guns +1 (61)
Level 12
Energy Weapons +3 (38), Unarmed +5 (50), Speech +10 (50)
Sniper
Duck and Cover! => Explosives +1 (56)
Level 13
Small Guns +12 (73), Energy Weapons +2 (40), Explosives +4 (60)
Robotics Expert
Bobblehead (Small Guns)
Level 14
Small Guns +7 (90), Energy Weapons +11 (51)
Silent Running
Bobblehead (Endurance)
Level 15
Energy Weapons +9 (60), Unarmed +8 (62), Big Guns +1 (20)
Intense Training (EN)
Bobblehead (Luck)
Level 16
Energy Weapons +10 (70), Unarmed +8 (70)
Action Boy/Girl
Bobblehead (Perception)
Level 17
Energy Weapons +8 (80), Lockpick +2 (34), Explosives +8 (70)
Better Criticals
Bobblehead (Energy Weapons)
Level 18
Lockpick +6 (40), Unarmed +2 (72), Science +10 (60)
Concentrated Fire
Bobblehead (Sneak)
Level 19
Unarmed +8 (80), Science +10 (70)
Mysterious Stranger
Level 20
Small Guns +10 (100), Energy Weapons +8 (98)
Grim Reaper's Sprint