Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
3
 
Intelligence
3
 
Agility
10
 
Luck
3
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
10
 
Big Guns
39
 
Energy Weapons
6
 
Explosives
6
 
Lockpick
6
 
Medicine
10
 
Melee Weapons
39
 
Repair
10
 
Science
10
 
Small Guns
24
 
Sneak
39
 
Speech
10
 
Unarmed
24
 
Level 1
ST 10 PE 1 EN 10 CH 3 IN 3 AG 10 LK 3
Melee Weapons, Big Guns, and Sneak
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