Level 1
ST 4 PE 7 EN 4 CH 4 IN 7 AG 7 LK 7
Repair, Lockpick, and Science
Level 2
Small Guns +15 (35), Speech +1 (15), Big Guns +1 (15)
Lady Killer/Black Widow
Level 3
Small Guns +10 (45), Repair +5 (40), Barter +1 (15), Medicine +1 (21)
Intense Training (PE)
Level 4
Small Guns +5 (50), Energy Weapons +3 (25), Lockpick +3 (40), Medicine +4 (25), Big Guns +2 (17)
Intense Training (LK)
Ant Might
Level 5
Small Guns +5 (55), Science +5 (42), Medicine +4 (31), Big Guns +3 (20)
Intense Training (IN)
Level 6
Small Guns +5 (60), Repair +3 (45), Science +3 (45), Medicine +4 (35), Big Guns +3 (25)
Intense Training (EN)
Level 7
Small Guns +3 (65), Repair +5 (50), Science +5 (50), Medicine +5 (40)
Intense Training (AG)
Level 8
Small Guns +5 (70), Energy Weapons +5 (30), Lockpick +5 (45), Medicine +3 (43)
Commando
Level 9
Small Guns +5 (75), Energy Weapons +5 (35), Lockpick +5 (50), Medicine +3 (46)
Intense Training (ST)
Level 10
Small Guns +5 (80), Energy Weapons +5 (40), Medicine +4 (50), Big Guns +4 (29)
Finesse
Big Book of Science => Science +1 (51)
Big Book of Science => Science +1 (52)
Big Book of Science => Science +1 (53)
Big Book of Science => Science +1 (54)
Big Book of Science => Science +1 (55)
Chinese Army: Special Ops Training Manual => Sneak +1 (23)
Chinese Army: Special Ops Training Manual => Sneak +1 (24)
Chinese Army: Special Ops Training Manual => Sneak +1 (25)
Chinese Army: Special Ops Training Manual => Sneak +1 (26)
Chinese Army: Special Ops Training Manual => Sneak +1 (27)
D.C. Journal of Internal Medicine => Medicine +1 (51)
D.C. Journal of Internal Medicine => Medicine +1 (52)
D.C. Journal of Internal Medicine => Medicine +1 (53)
D.C. Journal of Internal Medicine => Medicine +1 (54)
D.C. Journal of Internal Medicine => Medicine +1 (55)
Dean's Electronics => Repair +1 (51)
Dean's Electronics => Repair +1 (52)
Dean's Electronics => Repair +1 (53)
Dean's Electronics => Repair +1 (54)
Dean's Electronics => Repair +1 (55)
Duck and Cover! => Explosives +1 (23)
Duck and Cover! => Explosives +1 (24)
Duck and Cover! => Explosives +1 (25)
Duck and Cover! => Explosives +1 (26)
Duck and Cover! => Explosives +1 (27)
Grognak the Barbarian => Melee Weapons +1 (19)
Grognak the Barbarian => Melee Weapons +1 (20)
Grognak the Barbarian => Melee Weapons +1 (21)
Guns and Bullets => Small Guns +1 (81)
Guns and Bullets => Small Guns +1 (82)
Guns and Bullets => Small Guns +1 (83)
Guns and Bullets => Small Guns +1 (84)
Guns and Bullets => Small Guns +1 (85)
Lying, Congressional Style => Speech +1 (16)
Lying, Congressional Style => Speech +1 (17)
Lying, Congressional Style => Speech +1 (18)
Lying, Congressional Style => Speech +1 (19)
Lying, Congressional Style => Speech +1 (20)
Grognak the Barbarian => Melee Weapons +1 (22)
Grognak the Barbarian => Melee Weapons +1 (23)
Paradise Lost => Speech +1 (21)
Pugilism Illustrated => Unarmed +1 (17)
Pugilism Illustrated => Unarmed +1 (18)
Pugilism Illustrated => Unarmed +1 (19)
Pugilism Illustrated => Unarmed +1 (20)
Pugilism Illustrated => Unarmed +1 (21)
Tumblers Today => Lockpick +1 (51)
Tumblers Today => Lockpick +1 (52)
Tumblers Today => Lockpick +1 (53)
Tumblers Today => Lockpick +1 (54)
Tumblers Today => Lockpick +1 (55)
Tales of a Junktown Jerky Vendor => Barter +1 (16)
Tales of a Junktown Jerky Vendor => Barter +1 (17)
Tales of a Junktown Jerky Vendor => Barter +1 (18)
Tales of a Junktown Jerky Vendor => Barter +1 (19)
Tales of a Junktown Jerky Vendor => Barter +1 (20)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (30)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (34)
Level 11
Energy Weapons +10 (50), Lockpick +5 (60), Science +3 (58)
Intense Training (CH)
Level 12
Energy Weapons +10 (60), Repair +5 (60), Science +2 (60), Big Guns +1 (35)
Sniper