Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
5
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
13
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
47
 
Medicine
15
 
Melee Weapons
17
 
Repair
40
 
Science
15
 
Small Guns
44
 
Sneak
19
 
Speech
28
 
Unarmed
19
 
Gun Nut (2)
Level 1
ST 6 PE 6 EN 7 CH 4 IN 4 AG 7 LK 6
Small Guns, Repair, and Speech
Bobblehead (Intelligence)
Level 2
Lockpick +15 (32)
Gun Nut
Level 3
Lockpick +15 (47)
Gun Nut
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