Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
2
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
10
 
Big Guns
38
 
Energy Weapons
20
 
Explosives
28
 
Lockpick
51
 
Medicine
29
 
Melee Weapons
23
 
Repair
30
 
Science
45
 
Small Guns
27
 
Sneak
39
 
Speech
20
 
Unarmed
30
 
Covert Ops
Educated
Intense Training (3)
Swift Learner
Wired Reflexes
Level 1
ST 7 PE 7 EN 7 CH 2 IN 6 AG 4 LK 7
Lockpick, Science, and Big Guns
Level 2
Sneak +13 (27), Lockpick +1 (36), Science +1 (34), Big Guns +1 (36)
Swift Learner
Level 3
Sneak +2 (29), Lockpick +2 (38), Repair +10 (30), Science +2 (38)
Intense Training (IN)
Bobblehead (Lockpick)
Level 4
Sneak +6 (35), Small Guns +6 (20), Science +4 (42), Big Guns +1 (37)
Educated
Level 5
Unarmed +10 (30), Melee Weapons +3 (23), Medicine +7 (27)
Intense Training (AG)
Level 6
Speech +10 (20), Explosives +8 (28), Medicine +2 (29)
Intense Training (AG)
Covert Ops
Wired Reflexes
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (38)
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