Strength
6
 
Perception
10
 
Endurance
9
 
Charisma
7
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
210
 
Critical Chance
11%
 
Dmg Resist
25%
 
Hit Points
470
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
30
 
Big Guns
80
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
80
 
Medicine
80
 
Melee Weapons
30
 
Repair
80
 
Science
80
 
Small Guns
100
 
Sneak
80
 
Speech
80
 
Unarmed
33
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Power Armor Training
Rad Regeneration
Sniper
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Small Guns, Medicine, and Repair
Level 2
Big Guns +19 (36)
Intense Training (AG)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Strength)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Speech)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Barter)
Bobblehead (Luck)
Level 3
Explosives +7 (34), Big Guns +13 (63)
Intense Training (EN)
Ant Sight
Power Armor Training
Rad Regeneration
Level 4
Speech +20 (47)
Educated
Level 5
Sneak +23 (54)
Intense Training (AG)
Level 6
Science +23 (58)
Toughness
Level 7
Lockpick +21 (50), Explosives +2 (38)
Intense Training (AG)
Level 8
Small Guns +5 (55), Speech +6 (53), Explosives +12 (50)
Intense Training (AG)
Barkskin
Hematophage
Wired Reflexes
Level 9
Small Guns +1 (56), Lockpick +6 (58), Speech +3 (56), Repair +6 (56), Explosives +1 (53), Medicine +6 (56)
Intense Training (PE)
Level 10
Small Guns +4 (60), Lockpick +2 (60), Repair +4 (60), Explosives +7 (60), Science +2 (60), Medicine +4 (60)
Finesse
Level 11
Sneak +4 (62), Small Guns +2 (62), Lockpick +2 (64), Speech +6 (62), Repair +2 (62), Explosives +3 (65), Science +2 (62), Medicine +2 (62)
Intense Training (PE)
Level 12
Sneak +1 (63), Small Guns +1 (63), Energy Weapons +17 (52), Speech +1 (63), Repair +1 (63), Science +1 (63), Medicine +1 (63)
Intense Training (PE)
Level 13
Sneak +2 (65), Small Guns +2 (65), Energy Weapons +9 (61), Speech +2 (65), Repair +2 (65), Science +2 (65), Medicine +2 (65), Big Guns +2 (67)
Intense Training (EN)
Level 14
Sneak +3 (68), Small Guns +3 (68), Lockpick +2 (68), Speech +3 (68), Repair +3 (68), Explosives +1 (68), Science +3 (68), Medicine +3 (68), Big Guns +2 (69)
Cyborg
Level 15
Sneak +2 (70), Small Guns +2 (70), Energy Weapons +4 (75), Lockpick +2 (70), Repair +2 (70), Explosives +2 (70), Science +2 (70), Medicine +2 (70), Big Guns +5 (74)
Intense Training (CH)
Level 16
Lockpick +5 (75), Repair +5 (75), Explosives +5 (75), Science +2 (72), Medicine +5 (75), Big Guns +1 (75)
Action Boy/Girl
Level 17
Sneak +5 (75), Small Guns +5 (75), Speech +5 (75), Science +3 (75), Big Guns +5 (80)
Sniper
Level 18
Energy Weapons +5 (80), Lockpick +5 (80), Repair +3 (78), Explosives +5 (80), Medicine +5 (80)
Commando
Level 19
Small Guns +23 (98)
Better Criticals
Level 20
Sneak +5 (80), Small Guns +2 (100), Speech +5 (80), Repair +2 (80), Barter +1 (30), Science +5 (80), Melee Weapons +3 (30)
Grim Reaper's Sprint
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