Strength
1
 
Perception
10
 
Endurance
1
 
Charisma
4
 
Intelligence
10
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
13
 
Big Guns
7
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
25
 
Medicine
40
 
Melee Weapons
7
 
Repair
25
 
Science
25
 
Small Guns
21
 
Sneak
36
 
Speech
13
 
Unarmed
7
 
Level 1
ST 1 PE 10 EN 1 CH 4 IN 10 AG 8 LK 6
Energy Weapons, Medicine, and Sneak
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